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Author Topic: Sourcebans integration  (Read 39038 times)

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Offline Megiddo

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Re: Sourcebans integration
« Reply #15 on: November 05, 2012, 02:11:53 PM »
We've been discussing possibly integrating sourcebans into ULX at some point in the future (read: long after we're sure everything's stable in GM13). That is, if sourcebans is available, that would be used instead of the traditional ULib ban system. There certainly seems to be enough interest in this area...
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Offline JamminR

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Re: Sourcebans integration
« Reply #16 on: November 05, 2012, 02:29:34 PM »
Yes, sourcemod would be required running on the server.
Any ulx admin with access to the ulx sban commands would also have to be registered in Sourcemod as someone with the access to perform the commands.
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Offline Tristian Wood

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Re: Sourcebans integration
« Reply #17 on: November 05, 2012, 06:14:22 PM »
Well I'm willing to use my servers as test servers, If that would be of any help
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Offline ZachPL

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Re: Sourcebans integration
« Reply #18 on: November 05, 2012, 06:16:14 PM »
I didn't even realize the original idea used sourcemods in this thread, woops. But yeah, it would be amazing if you guys could integrate ulx with sourcebans all our other servers are connected with sourcebans and it would make admining much easier.

Keep up the good work guys  :P

Offline kaytaro

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Re: Sourcebans integration
« Reply #19 on: November 05, 2012, 07:31:18 PM »
i tried banning myself lol and i didn't :S

Offline JamminR

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Re: Sourcebans integration
« Reply #20 on: November 05, 2012, 08:17:36 PM »
Can you ban yourself using the actual sourcemod command (I think it's sban - not sure)
As another person commented, is sourcemod compatible/will it run on Gmod13 servers?
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Offline talmera

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Re: Sourcebans integration
« Reply #21 on: November 05, 2012, 08:22:42 PM »
Can you ban yourself using the actual sourcemod command (I think it's sban - not sure)
As another person commented, is sourcemod compatible/will it run on Gmod13 servers?

MM and SM dont work as of Gmod13 and they don't plan to update meta mod for a while.
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Offline iSnipeu

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Re: Sourcebans integration
« Reply #22 on: November 05, 2012, 08:31:51 PM »
You could take a shot at using this

Offline XenGaming

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Re: Sourcebans integration
« Reply #23 on: November 11, 2012, 11:27:34 AM »
Installed it fine, but when I try banning someone..  i.e L 11/11/2012 - 19:21:18: [ULX] XenZibe sourcebanned Themself permanently (reason)
It does nothing but display that message, it doesn't kick or do anything just shows that in chat...
Can anyone help? (willing to pay)

Offline JamminR

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Re: Sourcebans integration
« Reply #24 on: November 11, 2012, 02:31:56 PM »
XenGaming, is SourceBans/SourceMod working on your GMOD13 Server?
That is, can you use the SourceMod console command, without ULX, to ban/kick people?

All the code discussed in this thread does is run SourceMod commands from player or server console.
Admins who have the ULX access to run ulx command also have to be registered with a working copy of SourceMods.

As of two posts ago...SourceMod wasn't working in Gmod13.
"Though a program be but three lines long, someday it will have to be maintained." -- The Tao of Programming

Offline XenGaming

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Re: Sourcebans integration
« Reply #25 on: November 12, 2012, 08:45:58 AM »
XenGaming, is SourceBans/SourceMod working on your GMOD13 Server?
That is, can you use the SourceMod console command, without ULX, to ban/kick people?

All the code discussed in this thread does is run SourceMod commands from player or server console.
Admins who have the ULX access to run ulx command also have to be registered with a working copy of SourceMods.

As of two posts ago...SourceMod wasn't working in Gmod13.

Yup its working fine (apart from the issue I described in my previous post)
It also works through console, but then again I get the same issue

Through console:
] ulx sban "Babaloo" 1 test
You sourcebanned Babaloo for 1 minute(s) (test)
Unknown command: sm_ban

Through ULX:
You sourcebanned Babaloo permanently (reason)


Offline JamminR

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Re: Sourcebans integration
« Reply #26 on: November 12, 2012, 07:06:50 PM »
"Unknown command: sm_ban" <--- Indicates to me you don't have SourceMod installed/working on your Gmod server.
SourceMod is a binary mod that allows steam bans across multiple steam server types (CSS, TF2, etc), using commands such as 'sm_ban' and others that I don't know. (sm_kick?)

If you do not have SourceMod working on the server, or you can't run the sm_ban command by itself from your own console without ULX, this ULX module won't work.
"Though a program be but three lines long, someday it will have to be maintained." -- The Tao of Programming

Offline PAL-18

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Re: Sourcebans integration
« Reply #27 on: November 25, 2012, 12:55:55 PM »
Anyone know how to get this addon to replace the default ban function of ULX?

Offline talmera

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Re: Sourcebans integration
« Reply #28 on: November 26, 2012, 07:16:22 PM »
Anyone know how to get this addon to replace the default ban function of ULX?

you cant yet as SB does not work in Gmod13 yet
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Offline iSnipeu

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Re: Sourcebans integration
« Reply #29 on: November 26, 2012, 08:47:15 PM »
you cant yet as SB does not work in Gmod13 yet

Actually you can add bans and stuff like that by doing querys on the sourcebans database. (using a module like mysqloo)