Due to popular demand, we decided to integrate UTeam into ULX. Currently you'll need to configure it by hand (just like the original UTeam), but I'm sure that will change when Stickly has enough time to add it to XGUI.
Configuration is now done through your standard ULib groups.txt file, like so:
"superadmin"
{
"allow"
{
<list_of_allows>
}
"inherit_from" "admin"
"team"
{
"name" "TheChosenOnes"
"color_red" 255
"color_blue" 0
"color_green" 0
"model" "alyx"
"health" 125
}
}
Only name and color are required, all other fields are optional. For model you can specify the short model names listed
here, or you can specify the full path of a model. You can specify any name that has a corresponding "set" function for it on the player. For example, I specify health because there's a SetHealth function on the player, the health will be set to 125 every time the player spawns.
A quick list of other fields you can use (case is important):
duckSpeed
stepSize
unDuckSpeed
armor
crouchedWalkSpeed
deaths
frags
jumpPower
maxSpeed
runSpeed
walkSpeed
Let me know if something isn't working quite right or if there's some feature you'd like here.