Author Topic: Re: Trouble in Terrorist Town Commands for ULX  (Read 94255 times)

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Offline terrortownteam

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Re: Trouble in Terrorist Town Commands for ULX
« on: May 12, 2013, 05:24:16 PM »
ULX Commands for Trouble in Terrorist Town

So as some of you may know we (bender and skillz) had a little fight over this idea, and it got a little ugly but from it we decided to work together to bring you the best command pack possible and here it is!

Project Update:
Message From Skillz: Unforunately my interest in ttt has died down for the moment but I will most probably update these again when I have found my love for ttt again.

Message From Bender180: Due to changes in my life im unable to work on these commands between my 54 hour work weeks and some issues within my family I just dont have the time. Maybe once stuff settles down i will return to these but right now i am unable to.

Admin Commands
  • ulx respawn <player> - Respawns target player while un-identifying the corpse and removing it, the command will also check for credits left of the body (if any) and respawn the player with them. has silent echos opposite
  • ulx respawntp <player> - Respawns target player like the respawn command but respawns where the admin is aiminghas silent echos opposite
  • ulx force <player> <pram> Prams: innocent, traitor detective - Changes target players role to the pram specified and gives the appropriate amount of credits. has silent echos opposite
  • ulx afk <player> - forces the target player into the afk mode similar to how the gamemode would.
  • ulx unafk <player> - forces the target player back into player mode (opposite to the afk command.)
  • ulx karma <player> <value> - changes target players karma to the specified value.
  • ulx forcenr <player> <pram> Prams: traitor detective, unmark - carries out the action specified in the following round to next round force traitor/detective the group must have permission to ulx force. Echos silently
  • ulx slaynr <player> <amount> - carries out the set amount of slays at every round start

Utillity Commands
  • ulx prevwin/ulx allowwin - Toggles the ttt_debug_preventwin command
  • ulx roundrestart - Restarts the round
  • ulx minply <int> - Changes the minimum players.

Fun Commands
  • ulx credits <player> <value> - gives specified value of credits to the target player.
  • ulx proptime <int> - Changes the punch-o-meter recharge time.

To Do
  • Nothing Currently

Screenshots - Commands shown in screenshots that are not listed above are only present in svn currently

Admin commands


Fun Commands


Utility Commands


Download

Change Log
v2
  • A slew of additions and improvements we should have written down

v1
  • initial release
« Last Edit: July 07, 2013, 11:10:20 AM by terrortownteam »

Offline JamminR

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Re: Trouble in Terrorist Town Commands for ULX
« Reply #1 on: May 12, 2013, 08:23:52 PM »
Nice.

Want the individual release threads removed.
(You're more than welcome to continue individual releases on your own, but seems the TTT command packs can now be removed)
"Though a program be but three lines long, someday it will have to be maintained." -- The Tao of Programming

Offline bender180

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Re: Trouble in Terrorist Town Commands for ULX
« Reply #2 on: May 13, 2013, 08:01:55 AM »
you can remove mine, ill let skillz answer on his own however.
Made community pool and community bowling and for the life of me couldn't tell you why they are popular.
Also made the ttt ulx commands.

Offline terrortownteam

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Re: Trouble in Terrorist Town Commands for ULX
« Reply #3 on: May 13, 2013, 10:11:24 AM »
Yh go ahead and remove it.

Offline delagious

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Re: Trouble in Terrorist Town Commands for ULX
« Reply #4 on: May 13, 2013, 04:29:15 PM »
Yh go ahead and remove it.

I'm guessing this is skillz?

Also, bender180 + skillz = TTT (terrortownteam)?

Offline terrortownteam

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Re: Trouble in Terrorist Town Commands for ULX
« Reply #5 on: May 13, 2013, 05:34:01 PM »
I'm guessing this is skillz?

Also, bender180 + skillz = TTT (terrortownteam)?

thats exactly what it is

-bender

Offline skillz

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Re: Trouble in Terrorist Town Commands for ULX
« Reply #6 on: May 14, 2013, 12:34:13 PM »
Yh i thought i was logged in with this account but yes we are sharing the new account and we will be leaving our name tag at the bottom of our comments.

-Skillz

Offline terrortownteam

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Re: Trouble in Terrorist Town Commands for ULX
« Reply #7 on: May 20, 2013, 01:17:13 PM »
I've added a respawntp command to allow admins the advantage of spawning themselves or players to a given location. I've noticed a bug where you can't spawn players who have joined while the game is in progress, for some reason they return as alive, not sure why but i'll try and fix it when i have time.

I won't be working on this much as of late due to school exams but when the holidays come, consider this pack finished.

-Skillz

Offline bender180

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Re: Trouble in Terrorist Town Commands for ULX
« Reply #8 on: May 21, 2013, 07:39:46 AM »
I've added a respawntp command to allow admins the advantage of spawning themselves or players to a given location. I've noticed a bug where you can't spawn players who have joined while the game is in progress, for some reason they return as alive, not sure why but i'll try and fix it when i have time.

I won't be working on this much as of late due to school exams but when the holidays come, consider this pack finished.

-Skillz

I'd like to add that while skillz is off with school i have some ideas for commands i plan to add when i get some free time they might not be as pretty as skillz but the functionality will be there.
Made community pool and community bowling and for the life of me couldn't tell you why they are popular.
Also made the ttt ulx commands.

Offline sabo

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Re: Trouble in Terrorist Town Commands for ULX
« Reply #9 on: May 22, 2013, 09:50:37 AM »
This looks pretty nifty, Ill have a look at it as soon as I can :D good job and thank you for sharing <3

Offline MONGLER

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Re: Trouble in Terrorist Town Commands for ULX
« Reply #10 on: May 23, 2013, 01:10:02 PM »
Where is the RAR? I'd love to add this to my server

Offline MONGLER

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Re: Trouble in Terrorist Town Commands for ULX
« Reply #11 on: May 23, 2013, 01:16:18 PM »
I'm dumb nevermind

Offline sabo

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Re: Trouble in Terrorist Town Commands for ULX
« Reply #12 on: May 24, 2013, 09:03:09 AM »
On pretty much every comment box you have added this:

Code: [Select]
The slaynr command slays <target(s)> next round.
You might aswell remove it lol.

Offline Megiddo

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Re: Trouble in Terrorist Town Commands for ULX
« Reply #13 on: May 24, 2013, 09:32:03 AM »
I'm glad to see you guys are working together now! :)
Experiencing God's grace one day at a time.

Offline dsgservers

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Re: Trouble in Terrorist Town Commands for ULX
« Reply #14 on: May 27, 2013, 06:29:51 AM »
The "Score" command you are working on looks cool, i'll be able to reset peoples scores if they have to kill RDMers or whatever.