Ulysses

General => Off-Topic => Topic started by: Dr_cheese on November 18, 2016, 08:04:37 PM

Title: !screengrab/ !sg?
Post by: Dr_cheese on November 18, 2016, 08:04:37 PM
Is there anything that has a screengrab feature? Ive looked for a while and im unable to find it, I know QAC has one, but it breaks with Cakes anti cheat.

Theres jkrickys, put it does not work when I tested it.
Title: Re: !screengrab/ !sg?
Post by: roastchicken on November 29, 2016, 09:15:22 AM
I believe SirrFuchs (Ulysses Forums Profile (http://forums.ulyssesmod.net/index.php?action=profile;u=16957), Steam Community Profile (https://steamcommunity.com/id/sirrfuchs)) has something like this. He requested help with it in this thread: ScreenGrab to ULX Menu? (http://forums.ulyssesmod.net/index.php/topic,9693.0.html). I ended up helping him with it via Steam messages, but you could ask him if he would be willing to share the code with you.
Title: Re: !screengrab/ !sg?
Post by: MrPresident on November 29, 2016, 10:31:30 AM
We have one, but it requires a Web browser to view the output.

The problem with making it public is that then people can circumvent it.

That's why you have a hard time finding people that post them.
Title: Re: !screengrab/ !sg?
Post by: roastchicken on December 03, 2016, 08:11:28 PM
'They' say obscurity is the worst form of security, but in the case of Garry's Mod it's often be necessary. I hadn't thought about people not wanting to share their implementations due to the risk of a bypass.
Title: Re: !screengrab/ !sg?
Post by: MrPresident on December 03, 2016, 11:30:23 PM
The only way to handle screengrabbing is clientside and then sending that to the server from the client using net messages. So if you publish your methods, it would be easy for the cheater to simply block them since they are being executed on their client.