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Quick Question

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iViscosity:

--- Quote from: Stickly Man! on April 10, 2017, 09:59:19 AM ---This brief history lesson can help answer your question. Garry's Mod v9 (the first that supported Lua scripting) was released on Oct 28, 2005- ULX beta was released 3 days later on Oct. 31 (very barebones), and an official v1.0 release was released just under 2 months later.

--- End quote ---

How barebones are you talking about here?

Megiddo:
I think it had basic permissions (set via a file) and a few commands.

iViscosity:
Okay...
So then, about when did the Ulysses Library come about, and where did you get the idea for that and then integrate it into ULX?

Megiddo:
I think ULib came about with GM10. More people were using the various libraries/utilities provided by ULX, and we wanted to allow developers to have the power of these without coupling themselves to ULX. In an ideal world, I still think this is the best solution, but it has caused so much confusion for our users that we are re-combining them in the next generation ULX release.

iViscosity:
Are you looking to add new people to your team at all for ULX4? I'm not as good of programmers as you all are, but I can learn, and I'd really like to get the experience and pride of knowing I did something like that. If not, I'm not going to argue with that at all because I understand how that might feel to you, but I have a dedicated test server that I could help you guys test on or something like that, but I'm really trying to improve, especially because I plan to major in computer science/programming in college so the more experience the better.

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