Author Topic: Menu Adds V1.0 [Client Limits/Other/Weapons Menu]  (Read 9003 times)

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Offline darkdeath

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Menu Adds V1.0 [Client Limits/Other/Weapons Menu]
« on: February 11, 2006, 03:00:11 AM »
This version is for ulx 1.0
Here below u see the extra ads: ::)

Here below is the main menu:
Quote
1.Client menu
2.Admin menu
3.Maps menu
4.Weapons Menu
5.Client Limits
6.Other

0.Exit

Here below u see what is in client limits:
Quote
1.Balloons Off/On
2.Dynamite Off/On
3.Effects Off/On
4.Emitters Off/On
5.Npcs Off/On (this one is also in the usual mod but i thought lets include it)
6.Props Off/On
7.key 7 doesnt work. (in gmod+ key 7 doesnt work with many computer systems so i leaved it blank)
8.Ragdolls Off/On
Quote
1.Sprites Off/On
2.Thrusters Off/On
3.Vehicles Off/On
4.Wheels Off/On

Here below u can see what is in Other:
Quote
1.Information
2.Set Low Gravity
3.Set Very Low Gravity
4.Set Hig Gravity
5.Set Very Hig Gravity
6.Set Normal Gravity
7.key 7 doesnt work. (in gmod+ key 7 doesnt work with many computer systems so i leaved it blank)
8.Footsteps Off/On
Quote
1.Wind X Off/On
2.Wind Y Off/On
3.Storm X Off/On
4.Storm Y OffOn

Download:
mirror1:
http://darkdeathrip.da.funpic.de/server/lua/ulx_menus.lua
mirror2:
http://forumwarez.fo.funpic.de/server/lua/ulx_menus.lua

Install:
this is what i use:
\\SteamApps\<Yoursteamacountname>\source dedicated server\gmod9\lua\ulx
if this aint working try:
\\gmod9\lua\ulx

Fixes:
[FIX] - Weapons menu (u can give every one all weapons, © by ULX)
[FIX] - Working with gmod+ (key 7 is blank in almost every menu. only not in the maps/weapons menu)


By:
This mod is by darkdeath u wan't more stuff in it ask or pm or email me: DarkDeathRip@gmail.com
« Last Edit: March 02, 2006, 01:13:54 PM by darkdeath »

Offline Megiddo

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Re: Some menu adds.
« Reply #1 on: February 11, 2006, 09:21:26 AM »
Great work!

Out of curiosity, what does gmod+ bind to 7?
Experiencing God's grace one day at a time.

Offline Golden-Death

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Re: Some menu adds.
« Reply #2 on: February 11, 2006, 10:34:31 AM »
Nothing I suppose.
1-6 are weapon slots and the 7 in the menu would use 'slot7' but it is not bound to 'slot7' as theres no 7th weapon in the game


Offline darkdeath

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Re: Some menu adds.
« Reply #3 on: February 11, 2006, 03:01:45 PM »
yeah thats what i find out but gmod+ didnt bind anything @ all in slot7 but 8 is used... and working...
so a bit wierd that 7 doenst work... @ many places :S... works not @ my house and not @ my friends house and not @ company i3d (dedicated server hosting).
so... very wierd...

edit:
thank u very mutch for ur comment !
if 1.1 is defenetly out then ill wil make more cvar commands with including new weapons !
but first i got 2 know lua better :P...
« Last Edit: February 11, 2006, 03:05:16 PM by darkdeath »

brad

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Re: Menu Adds [Client Limits/Other/Weapons Menu]
« Reply #4 on: February 18, 2006, 09:02:47 AM »
For some reason there is nothing under the wepons area, how do i add weapons to that place?

Offline scorpion

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Re: Menu Adds [Client Limits/Other/Weapons Menu]
« Reply #5 on: February 18, 2006, 03:32:15 PM »
Everyone seems to be in a rage over "key 7". All you need to do is bind 7 to slot7, change the binds in gmp_settings.cfg OR you can do my personal favorite. ;D I just wrote a cfg file and run it everytime i start gmod. (gmod9\cfg\control.cfg)
(Run with exec control)
Quote
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "DEL" "gmod_undo"
bind "BACKSPACE" "impulse 201"
bind "MOUSE3" "ulx_menu"

8,9,0 work, but if they didn't I'm sure you can follow the trend on where to put them.