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Author Topic: Any way to run advanced entity commands through rcon?  (Read 766 times)

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Offline [DG] Lenny the burger

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Any way to run advanced entity commands through rcon?
« on: April 06, 2022, 01:00:58 AM »
My ULib/ULX versions (run "ulx version" in console):
ULib v2.63w
ULX v3.73w

I have been trying to run some ent commands through ulx on a multiplayer server, ulx ent works instead of ent_create to create entities with custom keyvalues and spawnflags, but is there any way to do something similar for ent_fire?

Eg: i can run
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ulx ent prop_physics model|models/props_c17/oildrum001_explosive.mdl|modelscale:0.2instead of
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ent_create prop_physics model models/props_c17/oildrum001_explosive.mdl modelscale 0.2but if i create a player_speedmod entity through
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ent_create player_speedmod targetname speedthere is no way to
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ent_fire speed modifyspeed 2through ulx on a multiplayer server that im aware of, and yes
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ulx rcon "ent_fire speed modifyspeed 2"does not work.

Any suggestions welcome
« Last Edit: April 06, 2022, 01:06:24 AM by [DG] Lenny the burger »

Offline JamminR

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Re: Any way to run advanced entity commands through rcon?
« Reply #1 on: April 11, 2022, 12:28:55 PM »
What errors are you getting? Concommand blocked?
Ihttps://wiki.facepunch.com/gmod/Blocked_ConCommands

"Though a program be but three lines long, someday it will have to be maintained." -- The Tao of Programming

Offline [DG] Lenny the burger

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Re: Any way to run advanced entity commands through rcon?
« Reply #2 on: April 18, 2022, 12:08:41 PM »
What errors are you getting? Concommand blocked?
Ihttps://wiki.facepunch.com/gmod/Blocked_ConCommands

I am not getting errors it simple does nothing. Same way running ent_create does not work.