ULX

Author Topic: ULX v3.80 and ULib 2.70  (Read 5759 times)

0 Members and 1 Guest are viewing this topic.

Offline MrPresident

  • Ulysses Team Member
  • Hero Member
  • *****
  • Posts: 2728
  • Karma: 430
    • |G4P| Gman4President
ULX v3.80 and ULib 2.70
« on: August 04, 2022, 07:17:19 PM »
We at Team Ulysses are excited to announce the latest releases of ULX and ULib. We are proud to have served the Garry's Mod community for the past seventeen years with our scripts.

This update contains the last 5 years worth of little things, some of which are outlined below. There were a lot of little things that didn't make it into the changelogs though. We're try and be better about that in the future. This update represents 5 years of bug fixes and feature additions. The biggest addition in this version is bans now being handled by the built in SQLite SQL engine. This should increase stability and security of your server by quite a bit.

Check out the full changelog below:

Quote from: ULib changelog
* [ADD] Hook when a new, previously unknown access is registered. UCLChanged is now called as well.
* [CHANGE] Moved bans to SQLite.
* [CHANGE] Listen server hosts can no longer be banned (thanks, lewez).
* [CHANGE] Use game hooks instead of timer for player name change detection (thanks, lewez).
* [FIX] Lua error with unspecified optional player arguments from server console (thanks, Timmy).
* [FIX] Overridden chat commands now respect the hidden-state (thanks, Timmy).
* [FIX] _u now routes directly to intended functions instead of through concommands. No longer outputs error on server console when invalid parameters are passed from a client.
* [FIX] Fixed a command injection exploit in banid.

Quote from: ULX changelog
* [CHANGE] Muted players can no longer use psay (thanks, PixeLInc).
* [FIX] Don't respawn when done spectating if the user was not alive to start with (Thanks, PixeLInc).
* [FIX] XGUI: Some CAMI-registered accesses may not have shown up in the menus.
* [FIX] XGUI: Player list on the Cmds tab was not sorted alphabetically.
* [FIX] XGUI: Server data was potentially being sent down twice to clients on join.

You can find these releases at our homepage. Workshop users will automatically update to these new versions.