Ulysses Stuff > Suggestions
Kyzer's suggestions
Chironex:
Instead of creating a new topic each time i propose a suggestion for ulx, i will post them all in this one.
This is only suggestions that i would like to see in a future version :)
1- In the Client menu, in the list of players, what about adding a "All Players" option, which will run the command we choose with the parameter <all> ? I know about some commands doesn't allow a <all> parameter, maybe a way to make buttons grey or something so we can't press them ?
2- I always think "why they don't log NPCs spawn?"
--- Code: ---local function NPCSpawn( ply, ent )
ulx.logSpawn( string.format( "%s<%s> spawned NPC %s", ply:Nick(), ply:SteamID(), ent:GetModel() ) )
end
hook.Add( "PlayerSpawnedNPC", "ULXLogNPCSpawn",NPCSpawn, 20 )
--- End code ---
Megiddo:
I thought about #1, but I'd want to add team detection in as well. Also, derma doesn't support "greying out" right now.
Didn't realize we had forgot #2.
MrPresident:
a way to prevent the use of <all> on commands that don't support it could be a feed back of something like...
'This command doesn't support multiple targets'
This could also be useful if you tried to type it as well.. like.. "!ban <all>" it would print back to you a response rather than the default message which I believe is "No Target Found"
JamminR:
Hmm. I could have sworn it did have feedback. At least at one time it did.
Perhaps we broke it, or, I dreamed it and this idea is just a confirmation of my dream becoming the future.
Yeah..that's it. :)
Megiddo:
Doh, I still haven't done #2...
Navigation
[0] Message Index
[#] Next page
Go to full version