Ulysses
Welcome,
Guest
. Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Home
Help
Search
Login
Register
Ulysses
»
Ulysses Stuff
»
General Chat & Help and Support
»
sigh um...
« previous
next »
Print
Pages: [
1
]
Go Down
Author
Topic: sigh um... (Read 2875 times)
0 Members and 1 Guest are viewing this topic.
Bob
Newbie
Posts: 4
Karma: 0
sigh um...
«
on:
July 06, 2006, 10:57:57 PM »
Yeah uh... I cant seem to get ulx to show maps in either of the two menus...
Logged
Megiddo
Ulysses Team Member
Hero Member
Posts: 6214
Karma: 394
Project Lead
Re: sigh um...
«
Reply #1 on:
July 07, 2006, 04:47:51 AM »
The maps menu was moved to the spawn menu, and I keep forgetting to remove it from the main menu, sorry.
Logged
Experiencing God's grace one day at a time.
JamminR
Ulysses Team Member
Hero Member
Posts: 8096
Karma: 390
Sertafide Ulysses Jenius
Re: sigh um...
«
Reply #2 on:
July 07, 2006, 12:11:47 PM »
What Megiddo said, which translates to...
Hit Q for your spawn menu (or whatever key you may use), you should have a 'changelevel' category if you have ULX_MAP access.
Logged
"Though a program be but three lines long, someday it will have to be maintained." -- The Tao of Programming
Print
Pages: [
1
]
Go Up
« previous
next »
Ulysses
»
Ulysses Stuff
»
General Chat & Help and Support
»
sigh um...