Ulysses Stuff > Releases

Utime -- Show how long your players have been connected this session and total

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MrPresident:
what errors are you getting?

Megiddo:
I apologize for any misunderstandings as well. I honestly had no intention of making any further enhancements to Utime until I wanted something to practice context menus on (never worked with them before and I want to make sure I can do them perfectly for a possible upcoming script). I didn't really have any other script to choose for practice besides Utime, and Utime was ideal because it used complex context menus tied into variables but was still something you could code in a few hours (time is something I never seem to have enough of these days).

Anyways, I did take a look at Time Spent's code, and they're so completely different you'd have to be brain-dead to think they were based off each other. Utime is written in the same style as ULib and ULX, where TS is broken up into more chunks with heavier, more dense coding in a completely different style.

So, what I'm getting at is that I make it a professional objective to never say anything bad about other related scripts if I can help it, and that is certainly the case here as well. I hope you will offer the same courteously Big A.

Thanks! :)

Lt.Smith:

--- Quote from: zakap on January 05, 2008, 06:51:45 PM ---what errors are you getting?

--- End quote ---
That's the mystery, I'm not getting any. Are there any obvious syntax errors I made?

That's interesting, I don't have a lua_log on the server.  ??? Looks like I have more to fix.

MrPresident:
if you are running this on a dedicated server that you dont have the console directly in front of you, than it can be hard to see the loading lua errors sometimes. Try running this script on a listen server or even single player and see if you get any errors at startup.

Lt.Smith:
I checked the Lua logs, fixed one bug where Lua doesn't know what if (blah) AND (lol) then means. For the rest the script is not throwing any errors and I think I've figured out why. If the db doesn't connect the script returns. Nothing shows up when I join, so it has to be that the db isn't connecting properly and the hooks aren't being, well, hooked.

Amazing, I asked for help and came to the right conclusion myself. ;D

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