Ulysses Stuff > Suggestions

Protect ClanTag

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Avien:
Is it possible to get a feature implemented into the next ULX where you can protect clantags from being used from being not on a list?  Something along the lines of if you use a tag and you are not on the list, that person can either be set to be kicked, or change their name as defined by the config.

There is a mod out for TF2 right now called Beetlesmod, and this is just the feature that is needed.

Megiddo:
Yep, ULib has this feature builtin. Just set a password on your clantag.

Avien:
Could you explain a little more?  Where do i set a password for the clantag and where do i specify who has rights to the tag?

I read the email you sent my buddy.  So there is no way to automatically add the tag permission to the user in the user.txt?

Such as:
"user"   
{
   "deny"   
   {
   }
   "type"   "steamid"
   "groups"   
   {
      "superadmin"
   }
   "id"   "STEAM_0:0:XXXXXX"
   "pass"   ""
   "allow"   
   {
   "ClanTag" "XXX"   
        "immunity"
   }
}

It just seems like having to enter a password in a certain time can be a hassle for everyone involved.

JamminR:

--- Quote from: Avien on January 12, 2008, 03:30:23 PM ---It just seems like having to enter a password in a certain time can be a hassle for everyone involved.

--- End quote ---

I'll let Megiddo explain further.
Your question peaked my curiosity though.

How would you propose protecting the tag?

Once set up, ULX will kick anyone who hasn't entered the password after X seconds if they don't send ULX the password command.
It's been a while since anyone asked about this feature, but it may even prevent them from spawning until the command is entered.
(Again, Megiddo is the one to clarify on this feature. It was in ULX long before spbogie and I joined the ranks)

Megiddo:
The only thing ULib has is a password or kick. It will let you spawn, but won't let you stay long.

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