General > Off-Topic
Having problems with client scripts on dedicated server?
MulleDK13:
Argh! This has been bugging me since the release of the crappy update...
My sv_downloadurl = ""
And clients still does not download the files!
How does it work!?!!????
Megiddo:
Okay, it does try to download the lua scripts from your fast dl server, but not how you think it does. It's looking for files like this... "<root>/cache/dua/3499012667.dua".
Yes, that means if you want to use your fast dl server, you'll have to upload the server lua cache.
atomicspark:
Will this cache only change when the Lua files are updated/added?
Megiddo:
Correct spark.
Avien:
--- Quote from: Megiddo on January 18, 2008, 06:40:07 PM ---Okay, it does try to download the lua scripts from your fast dl server, but not how you think it does. It's looking for files like this... "<root>/cache/dua/3499012667.dua".
Yes, that means if you want to use your fast dl server, you'll have to upload the server lua cache.
--- End quote ---
Thanks for that. I tried like 15 different variations for the new thruster,(gmod_tool/stools/thrusters.lua), but no matter what i tried i could not seem to download the little bugger and my thruster would be broken. I even tried making my own game to get the lua files correctly, but with no go on multiplayer servers.
If i upload this cache to my downloadurl, will it get downloaded all the time, or only when something changes that the client doesn't have?
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