Author Topic: New Update Again  (Read 2356 times)

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Offline Avien

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New Update Again
« on: January 21, 2008, 05:33:05 PM »
Well here is a even newer one.
Code: [Select]
Fixed aim snapping away when someone enters a vehicle in multiplayer
Fixed rare Jalopy crash when running down NPCs
Fixed crash when turning on flashlight
Now shows only SWEPS that are on the server when in multiplayer
mp_forcecamera now defaults to 0 (in line with previous versions)
Blocked setting con_logfile from Lua code
Fixed undo error when rejoining servers
Fixed bullets doing damage even if damage set to 0
Fixed clientside ragdolls being weird when shot
Changed the way clientside scripts are loaded to avoid double init
Fixed Female_04 animations (Nickolas George)
Added debug command line -numshadowtextures to set the amount of shadow depth textures
Fixed double firing bug when clicking on the context screen
Fixed lamp textures not always duplicating properly
DS now determines whether content is installed before allowing spawn (Fixes Jalopy spawn crash)
Fixed NPCs dying instantly on DS
Fixed crash when spawning rollermine on DS
Fixed spamming "SERVER:" before Lua output on DS
Fixed weapon names sometimes showing blank in the Hud Pickup indicator
Fixed problems using some enums (like MASK_SHOT)
Fixed ScalePlayerDamage hook


Too bad I cant even start the game anymore.

Offline WildWill

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Re: New Update Again
« Reply #1 on: January 22, 2008, 04:00:40 AM »
I didn't get to test it much as it was updated late last night for me, but it did seem to be running a lot smoother.