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LordZneb2:
Kicks players at 250(or whatever you decide) ping.

Gives warnings to lower ping, kicks in 5 - 10 seconds?

Megiddo:
We would never, ever make something like this in the U-suite. Kicking high-pinged players in Garrysmod is beyond useless, it shows total lack of understanding on the part of the admin.

JamminR:
http://forums.ulyssesmod.net/index.php/topic,1231.0.html

MrPresident:
What about in a deathmatch game mode? Would the high latency character not hop around or would they simply move then stop.. move then stop.. (the ladder would only hurt the lagger)

I'm not 100% sure on how this works with Garrys Mod. But I agree, lagging players don't lag the server, so for sandbox gamemodes there is no reason on kick someone with high ping.

LordZneb2:

--- Quote from: zakap on January 21, 2008, 04:34:19 PM ---What about in a deathmatch game mode? Would the high latency character not hop around or would they simply move then stop.. move then stop.. (the ladder would only hurt the lagger)

I'm not 100% sure on how this works with Garrys Mod. But I agree, lagging players don't lag the server, so for sandbox gamemodes there is no reason on kick someone with high ping.

--- End quote ---

I didn't know this, I thought that was the case.

But i do seem to get glitchy for some reason.

And yes in a deathmatch gamemode, such as ZS.

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