General > Off-Topic

Umotd Revised (U2)

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Eb:
Will there be something that makes sure that the players read the motd? I've heard of a plugin that kicks players who don't read the motd by saying at the top "to close the motd, press 1.", and if the player presses 1 it kicks them. while at the bottom it says "to really close the motd, press 2", pressing 2 closes it. Unfortunately I haven't been able to find the said plugin. If it is going to be implemented, can we have custom kick and close keys for the motd?

JamminR:
I hadn't really planned that Eb. Though, I don't believe it would be difficult for me to throw in an extra button if a 'ForceRead' variable was set, with two button text variables that could be set too. Accept/Deny, and text some where in each file that would say which button to push.
Maybe even go one step further and add in randomizing code, since I'm using variables in text anyway. This randomizing could be like %random_forced%, and somewhere in the motd it could be "Click %random_forced% to continue and spawn"

Development of this has stalled quite a bit. Ok, well, it's stopped.
I can't figure out why it's crashing on links, and I've not had the time to catch Megiddo/spbogie and ask for help (which would also probably force fix of the ULX motd crash too)

JamminR:
For your pleasure - http://forums.ulyssesmod.net/index.php/topic,3343.new.html
(Sorry, registered members only - It's currently Alpha code, and still crashes clients on clicked links)

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