Ulysses Stuff > Suggestions
sourcebans
JamminR:
--- Quote from: compuwiz on March 09, 2008, 06:06:24 PM ---Im talking about a plugin that will like sourcebans and ULX. Sourcebans already has a plugin for other games.
--- End quote ---
Compuwiz, have you tried installing, and then using, sourceban commands from Garry's mod?
I've not taken the time to investigate installation, but if all that is needed is a console command on the server side, I (or any other decent Lua dev) could whip up a ULib compatible portion in a reasonable time.
If you get Sourcebans working from Garry's mod server console, let me know the commands, and the parameters you have to feed to the commands
sm_<command> <arg1> <arg2> etc.
All the ULib or ULX plugins in the world won't help unless you have SourceMod working in the first place.
compuwiz:
Sorry, I forgot to check this forum.
sm_ban - sm_ban <#userid|name> <minutes|0> [reason]
Unban is done from the web interface
If it still uses source mod that will mean that for admins to ban people using ULX they will also have to be added to the Sourcebans admin list, which I was hoping to avoid, but oh well.
JamminR:
Ok, one question answered.
Please answer the most important I asked;
Do you have sourcemod bans working with GMod already?
That is, without ULX, from server console (or rcon), can you type "sm_ban <blah>" and it work across all your games?
Is there a sourcemod plug in written for Gmod (or, one written that works with Gmod) already?
If all you need is a ulx command that checks ULib UCL access and runs the server console command for sourcemod, that is easy.
If you need an actual mod written for SourceMod that allows Gmod to work with it, that is difficult.
compuwiz:
Sorry, I missed that question.
Yes, I finally got SourceMod & Sourcebans to work in gmod.
JamminR:
Once sm_ban'ed, does it automatically remove the player from the Gmod server? Or do you have to then remove/kick them yourself using ulx or console kick?
(Just thinking out features here)
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