Author Topic: UPS - Ulysses Prop Share  (Read 358491 times)

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Offline spbogie

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Re: [BETA] UPS - Ulysses Prop Share
« Reply #30 on: April 28, 2008, 10:04:23 AM »
Ninjadude101, bobthe2lol,
    I will try to idle in the ULX Steam Group chat room whenever I am available. If you can catch me, Meg, or Jam on there then perhapse we can take a look at your servers individually and try and diagnose the problems together. Believe me, we want to discover the source of these errors as much as (if not more than) you do, but Megiddo and myself are both very busy with school right now, so it is difficult for us to sit down and attempt to debug the code relying solely on the short descriptions we are given. Megiddo's school internet is also heavily restricted to the point where he is unable to join on-line servers, and thus the reason this was released in the early stages it is.
I have not failed. I've just found 10,000 ways that won't work. - Thomas A. Edison
I reject your reality and substitute my own. - Adam Savage

Offline jay209015

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Re: [BETA] UPS - Ulysses Prop Share
« Reply #31 on: April 28, 2008, 04:34:01 PM »
New bug:
Code: [Select]
ERROR: Hook 'UPSPlayerDisabledQuery' Failed: ups\modules/player_disable.lua:26:
attempt to concatenate local 'actionid' (a nil value)
Removing Hook 'UPSPlayerDisabledQuery'
ERROR: Hook 'UclipMove' Failed: ups\base.lua:41: attempt to concatenate local 'a
ctionid' (a nil value)
Removing Hook 'UclipMove'

Wasn't in the server to tell you what caused it, but I have been noticing ppl nocliping through my props.
I'm using uclip v 1.13, ups revision 22.
An error only becomes a mistake when you refuse to correct it. --JFK

"And thus the downfall of the great ULX dynasty was wrought not by another dynasty, but the slow and steady deterioration of the leaders themselves, followed by the deprecation of the great knowledge they possessed." -Gmod, Chapter 28, verse 34 -- Stickly

Offline adamscybot

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Re: [BETA] UPS - Ulysses Prop Share
« Reply #32 on: April 29, 2008, 10:04:04 AM »
I cant use any admin features - i am admin on the server and on Ulib. Ulx is installed and works fine...

It claims I'm not an admin.

Also, people are nocliping through my stuff even with the latest uclip.

Offline jay209015

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Re: [BETA] UPS - Ulysses Prop Share
« Reply #33 on: April 30, 2008, 04:00:12 PM »
Bugg :(
Code: [Select]
ERROR: Hook 'UPSPlayerDisabledQuery' Failed: ups\modules/player_disable.lua:26:
attempt to concatenate local 'actionid' (a nil value)
Removing Hook 'UPSPlayerDisabledQuery'
ERROR: Hook 'UclipMove' Failed: ups\base.lua:41: attempt to concatenate local 'a
ctionid' (a nil value)
Removing Hook 'UclipMove'

The friends list is messed up. Everyone was able to touch everything until I when to my clients list and checked someones name then unchecked it. Then they couldn't touch everything. Also uclip isn't stopping them from going through ppls props as you can see in the error.
An error only becomes a mistake when you refuse to correct it. --JFK

"And thus the downfall of the great ULX dynasty was wrought not by another dynasty, but the slow and steady deterioration of the leaders themselves, followed by the deprecation of the great knowledge they possessed." -Gmod, Chapter 28, verse 34 -- Stickly

Offline Megiddo

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Re: [BETA] UPS - Ulysses Prop Share
« Reply #34 on: April 30, 2008, 05:09:40 PM »
Bugg :(
Code: [Select]
ERROR: Hook 'UPSPlayerDisabledQuery' Failed: ups\modules/player_disable.lua:26:
attempt to concatenate local 'actionid' (a nil value)
Removing Hook 'UPSPlayerDisabledQuery'
ERROR: Hook 'UclipMove' Failed: ups\base.lua:41: attempt to concatenate local 'a
ctionid' (a nil value)
Removing Hook 'UclipMove'

The friends list is messed up. Everyone was able to touch everything until I when to my clients list and checked someones name then unchecked it. Then they couldn't touch everything. Also uclip isn't stopping them from going through ppls props as you can see in the error.

How can we replicate this bug?
Experiencing God's grace one day at a time.

Offline jay209015

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Re: [BETA] UPS - Ulysses Prop Share
« Reply #35 on: April 30, 2008, 06:12:07 PM »
Join my server if you can, I have no idea how to replicate otherwise. It's just happening.
An error only becomes a mistake when you refuse to correct it. --JFK

"And thus the downfall of the great ULX dynasty was wrought not by another dynasty, but the slow and steady deterioration of the leaders themselves, followed by the deprecation of the great knowledge they possessed." -Gmod, Chapter 28, verse 34 -- Stickly

Offline jay209015

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Re: [BETA] UPS - Ulysses Prop Share
« Reply #36 on: April 30, 2008, 06:41:48 PM »
Well, found a new one. If you attach a prop to world with a slider you can't touch the props, even as admin.
An error only becomes a mistake when you refuse to correct it. --JFK

"And thus the downfall of the great ULX dynasty was wrought not by another dynasty, but the slow and steady deterioration of the leaders themselves, followed by the deprecation of the great knowledge they possessed." -Gmod, Chapter 28, verse 34 -- Stickly

Offline Megiddo

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Re: [BETA] UPS - Ulysses Prop Share
« Reply #37 on: April 30, 2008, 07:12:20 PM »
I can't join, on 0.5 KBps internet.
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Offline Megiddo

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Re: [BETA] UPS - Ulysses Prop Share
« Reply #38 on: May 01, 2008, 11:20:22 AM »
Well, found a new one. If you attach a prop to world with a slider you can't touch the props, even as admin.

Fixed.

EDIT: Couldn't find your other error no matter what I did, but I added a little number so when you come across the bug again it will print out some more helpful information. Let us know when you hit it again.
« Last Edit: May 01, 2008, 01:04:44 PM by Megiddo »
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Offline jay209015

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Re: [BETA] UPS - Ulysses Prop Share
« Reply #39 on: May 01, 2008, 01:39:28 PM »
Nice, I'll update right now.
An error only becomes a mistake when you refuse to correct it. --JFK

"And thus the downfall of the great ULX dynasty was wrought not by another dynasty, but the slow and steady deterioration of the leaders themselves, followed by the deprecation of the great knowledge they possessed." -Gmod, Chapter 28, verse 34 -- Stickly

Offline jay209015

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Re: [BETA] UPS - Ulysses Prop Share
« Reply #40 on: May 04, 2008, 10:21:29 AM »
I'm getting the bug again where every1 can touch everything, and Uclip isn't working again :'(

Code: [Select]
ERROR: Hook 'UPSMapProtection' Failed: ups\modules/map_protect.lua:50: Tried to
use a NULL entity!
Removing Hook 'UPSMapProtection'
ERROR: Hook 'UPSCanPickup' Failed: ups\base.lua:46: Tried to use a NULL entity!
Removing Hook 'UPSCanPickup'
« Last Edit: May 04, 2008, 10:23:32 AM by jay209015 »
An error only becomes a mistake when you refuse to correct it. --JFK

"And thus the downfall of the great ULX dynasty was wrought not by another dynasty, but the slow and steady deterioration of the leaders themselves, followed by the deprecation of the great knowledge they possessed." -Gmod, Chapter 28, verse 34 -- Stickly

Offline maaarten

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Re: [BETA] UPS - Ulysses Prop Share
« Reply #41 on: May 05, 2008, 07:02:54 AM »
i got a problem with ups and hoverboard. When i spawn a hoverboard its going really slow even if i put the speed slider setting on 10.
When i delete UPS the hoverboard is working with no problems.

Offline spbogie

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Re: [BETA] UPS - Ulysses Prop Share
« Reply #42 on: May 05, 2008, 10:04:38 AM »
Hmmm, seems GravGunPickupAllowed is somehow being called with a NULL entity. Interesting.

Probably a good idea to check that the entity passed to query is valid anyways.
I have not failed. I've just found 10,000 ways that won't work. - Thomas A. Edison
I reject your reality and substitute my own. - Adam Savage

Offline TehBigA

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Re: [BETA] UPS - Ulysses Prop Share
« Reply #43 on: May 05, 2008, 09:11:07 PM »
Yea for some reason the Admin access is not working, I added my own if statement in the query that if IsAdmin the return true.

Offline spbogie

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Re: [BETA] UPS - Ulysses Prop Share
« Reply #44 on: May 05, 2008, 11:23:45 PM »
Currently, it does not register admin override access by default. To grant admins override access add "ups_<actionid>" to their allow list for each action you want to override. (ActionIDs can be looked up in sh_defines.lua)
Edit: Scratch that, I just missed it in the code.
« Last Edit: May 07, 2008, 10:13:43 PM by spbogie »
I have not failed. I've just found 10,000 ways that won't work. - Thomas A. Edison
I reject your reality and substitute my own. - Adam Savage