Author Topic: UPS - Ulysses Prop Share  (Read 372537 times)

0 Members and 3 Guests are viewing this topic.

Offline Megiddo

  • Ulysses Team Member
  • Hero Member
  • *****
  • Posts: 6214
  • Karma: 394
  • Project Lead
Re: UPS - Ulysses Prop Share
« Reply #465 on: May 24, 2013, 09:51:25 AM »
There is anyway to allow wire Adv Link on World Props on the sh_defines.lua? or any other file?

Yes, add it to the whitelists in sh_defines.lua. You'll add it based on the name of the folder for the SWEP, I highly doubt that it's actually "Adv Link".
Experiencing God's grace one day at a time.

Offline Hyperion

  • Newbie
  • *
  • Posts: 30
  • Karma: 0
Re: UPS - Ulysses Prop Share
« Reply #466 on: July 13, 2013, 09:34:26 AM »
My friend had problems entering my car and then physgunning his own, so I disabled few things. But the next day, it was completely broken. I can't physgun anything, even enter the car I spawn, even press the world buttons. I can't do anything even although I disable the world protection and everything in client or admin settings, it always says that the prop I spawn belongs to The Map. My friend playing on my server reported the same.

How do I fix this? And can you also make us able to disable the prop things, like Drive, Open/close and door locking? While keeping them enabled for admins?

Offline Megiddo

  • Ulysses Team Member
  • Hero Member
  • *****
  • Posts: 6214
  • Karma: 394
  • Project Lead
Re: UPS - Ulysses Prop Share
« Reply #467 on: July 14, 2013, 01:49:46 PM »
Are you getting any errors in server console?
Experiencing God's grace one day at a time.

Offline Hyperion

  • Newbie
  • *
  • Posts: 30
  • Karma: 0
Re: UPS - Ulysses Prop Share
« Reply #468 on: July 15, 2013, 12:00:11 AM »
Strange, the problem disappeared right after restart. At least if it didn't take me so many minutes to boot it up again! But anyways, wanted to ask you if you can make the WAC helicopters not count as the world? That only the one who spawn them can pick them up, while others can't? Or the repair tool at SCars, the one which pops out of the repair stand when you press E on it? I must always disable the world protection to move these. By the way, the door locking/unlocking etc. fixed

Offline Megiddo

  • Ulysses Team Member
  • Hero Member
  • *****
  • Posts: 6214
  • Karma: 394
  • Project Lead
Re: UPS - Ulysses Prop Share
« Reply #469 on: July 24, 2013, 05:31:31 PM »
Strange, the problem disappeared right after restart. At least if it didn't take me so many minutes to boot it up again! But anyways, wanted to ask you if you can make the WAC helicopters not count as the world? That only the one who spawn them can pick them up, while others can't? Or the repair tool at SCars, the one which pops out of the repair stand when you press E on it? I must always disable the world protection to move these. By the way, the door locking/unlocking etc. fixed

We're trying to recognize spawns every which way we possibly can, so these would require changes to the WAC and SCars tools, sorry.
Experiencing God's grace one day at a time.

Offline silentkiller101

  • Newbie
  • *
  • Posts: 14
  • Karma: -1
Re: UPS - Ulysses Prop Share
« Reply #470 on: July 28, 2013, 01:41:42 PM »
hi is there a SVN link anywhere for this?

Offline JamminR

  • Ulysses Team Member
  • Hero Member
  • *****
  • Posts: 8096
  • Karma: 390
  • Sertafide Ulysses Jenius
    • Team Ulysses [ULib/ULX, other fine releases]
Re: UPS - Ulysses Prop Share
« Reply #471 on: July 28, 2013, 03:21:07 PM »
Same as all other Team Ulysses products - https://github.com/Nayruden/Ulysses
"Though a program be but three lines long, someday it will have to be maintained." -- The Tao of Programming

Offline Pancake

  • Newbie
  • *
  • Posts: 4
  • Karma: 0
  • Arrggg!
Re: UPS - Ulysses Prop Share
« Reply #472 on: December 08, 2013, 02:57:25 PM »
How could I make it so one rank can't move others props. For example I want superadmins to be able to move any prop but I don't want admins to be able to.

Offline Megiddo

  • Ulysses Team Member
  • Hero Member
  • *****
  • Posts: 6214
  • Karma: 394
  • Project Lead
Re: UPS - Ulysses Prop Share
« Reply #473 on: December 09, 2013, 03:51:11 PM »
Give "ups_physgun" to players you wish to have the ability to move anyone's props.

The following ups_* access tags also exist for giving permissions as you see fit:

Code: [Select]
"damage"
"vehicle"
"freeze"
"physgun"
"remove"
"tool"
"unfreeze"
"use"
Experiencing God's grace one day at a time.

Offline orrila

  • Newbie
  • *
  • Posts: 15
  • Karma: 0
Re: UPS - Ulysses Prop Share
« Reply #474 on: December 15, 2013, 02:00:22 PM »
Hi Guys

It seems that this wont work for me. I tried to use it in single player (testing) and in the menu in utilities it says "UPS is not loaded on this server". How do I get this to work? I have ULX and Ulib and a few other U stuff installed.

Sorry if this already has been asked. I had searched through this thread (with search button), but didnt find anything. I dont want to read 32 pages either, I hope you understand.


THanks
Orrila
« Last Edit: December 15, 2013, 03:31:04 PM by orrila »

Offline Megiddo

  • Ulysses Team Member
  • Hero Member
  • *****
  • Posts: 6214
  • Karma: 394
  • Project Lead
Re: UPS - Ulysses Prop Share
« Reply #475 on: December 15, 2013, 06:10:04 PM »
It is not intended to work in single player.
Experiencing God's grace one day at a time.

Offline orrila

  • Newbie
  • *
  • Posts: 15
  • Karma: 0
Re: UPS - Ulysses Prop Share
« Reply #476 on: December 15, 2013, 11:39:50 PM »
It is not intended to work in single player.
@ Megiddo


Ah, right. Ok, thanks. Will it work on a listen server then?

Offline JamminR

  • Ulysses Team Member
  • Hero Member
  • *****
  • Posts: 8096
  • Karma: 390
  • Sertafide Ulysses Jenius
    • Team Ulysses [ULib/ULX, other fine releases]
Re: UPS - Ulysses Prop Share
« Reply #477 on: December 16, 2013, 01:59:20 PM »
Probably not as expected. Listen servers set the game host as superadmin with full access to everything.
I'm not even sure UPS will see you as anything else.
It would for other players though.
"Though a program be but three lines long, someday it will have to be maintained." -- The Tao of Programming

Offline Megiddo

  • Ulysses Team Member
  • Hero Member
  • *****
  • Posts: 6214
  • Karma: 394
  • Project Lead
Re: UPS - Ulysses Prop Share
« Reply #478 on: December 20, 2013, 10:11:16 PM »
I think it should work okay on a listen server, most of our testing is done on a dedicated though. Let us know if you run into any specific issues on a listen server.
Experiencing God's grace one day at a time.

Offline Sgt.Blue

  • Newbie
  • *
  • Posts: 47
  • Karma: 2
Re: UPS - Ulysses Prop Share
« Reply #479 on: April 02, 2014, 10:30:23 AM »
I have admins affected by restrictions unchecked, but I still can't physgun world-owned enities, and yes, I am a superadmin in users.txt.