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URestrict [Depreciated-author no longer supports]

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newbee:

--- Quote from: jay209015 on September 03, 2009, 06:39:55 AM ---Are you using the latest version of ULib?
Have you tested it on a sandbox?
Any errors in console?

--- End quote ---

I use SVN
My server doesnt run sandbox
No.

jay209015:
Revision 16:
*Fixed buggy admin exclusion for tools
*Fixed buggy admin exclusion for loadouts
*Fixed buggy toggle for tool restrictions
*Fixed buggy toggle for loadout restrictions
*Fixed GUI now properly shows true/false for admin exclusions
*Fixed GUI now properly shows true/false for tool/loadout Restrictions
*Converted boolean values to strings for the configs, don't ask :P
*Automatic changes will be rolled over to your configs, you don't have to do anything extra
*Fixed excluded table holding onto players even after disconnect

This update should fix several problems, not saying all, because I haven't figured out what it was that is causing your GUI's not to work properly, and your URestrict command not getting sent, but in due time. I am working diligently on a fix.

Stickly Man!:
Oh, I might know what the problem is-- Megiddo changed how ULX gets initialized, so in the case of XGUI for me, XGUI was getting loaded before Derma was. Try using a ULib.queueFunctionCall when initializing the gui? Just a thought, hope it helps!

jay209015:
GUI doesn't get created until you call it.

EggNoggin:
So what's happening with the urestrict command not getting sent?

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