Poll

Do You Like The New GUI Better?

Yes, Much Better!
71 (59.7%)
Yeah
22 (18.5%)
I Don't Care, I Use The Console
14 (11.8%)
No
4 (3.4%)
I Prefer The Old GUI
8 (6.7%)

Total Members Voted: 116

Author Topic: URestrict [Depreciated-author no longer supports]  (Read 483944 times)

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Offline jay209015

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Re: URestrict
« Reply #135 on: July 10, 2009, 04:50:03 PM »
Quote
I've found another bug. When a player with restricted weapons spawns. (Only get toolgun etc..) all the weapons gets spread all over the groud.
     - Reload the map, and the problem should be fixed, I noticed that as well.
Quote
Also if possible would you be able to change the colour of the text that appears upon clicking on a tool in the Urestrict "Tool" menu. Maybe make it so if a tool was allowed for a usergroup it would turn the text green and if disallowed it would remain black. The purpose of this is so that its easier to see what usergroups have been granted access at a glance.
     - Don't have a way of doing that, or atleast no that I know of.
Quote
I was wondering if you would be able to configure a feature that enabled us to add groups to a file in the "/data/Urestrict/tools/" folder. The purpose of this file would be to list the groups that are not effected by the tool restrictions. EG: in the loadout folder you have a file that lets users add "superadmin" and "owner" to it. I believe this would be a great feature and reduce the amount of time it takes to restrict each tool that it added.
     - So, like the exclusion list in the loadout menu, but for tools? Good idea if I understand you correctly.
« Last Edit: July 10, 2009, 05:01:03 PM by jay209015 »
An error only becomes a mistake when you refuse to correct it. --JFK

"And thus the downfall of the great ULX dynasty was wrought not by another dynasty, but the slow and steady deterioration of the leaders themselves, followed by the deprecation of the great knowledge they possessed." -Gmod, Chapter 28, verse 34 -- Stickly

Offline Jethro

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Re: URestrict
« Reply #136 on: July 10, 2009, 05:44:54 PM »
- Don't have a way of doing that, or at least no that I know of.
Shame, that would have made it =p

- So, like the exclusion list in the loadout menu, but for tools? Good idea if I understand you correctly.
Yes, don't know why I found it that hard to explain lol.

Another thing; does urestict's tool menu have the capability (or near capability) of adding Entities, NCPS or Vehicles to a restricted list?

Offline dougofborg

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Re: URestrict
« Reply #137 on: July 10, 2009, 06:03:10 PM »
Hello, i found a simmilar error to someone on the first page of this thread:
Code: [Select]
Timer Error: ULib/modules/client/urestrict_cl.lua:228: attempt to concatenate field '?' (a nil value)
Two boxes then appear, one in the upper left with a button that says "label", and another empty one. The empty one i can move around and close, but the first one appears stuck.

Any ideas?

Offline Jethro

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Re: URestrict
« Reply #138 on: July 10, 2009, 06:37:14 PM »
Hello, i found a simmilar error to someone on the first page of this thread:
Code: [Select]
Timer Error: ULib/modules/client/urestrict_cl.lua:228: attempt to concatenate field '?' (a nil value)
Two boxes then appear, one in the upper left with a button that says "label", and another empty one. The empty one i can move around and close, but the first one appears stuck.

Any ideas?

What Revision of the SVN are you using?  Revision 25 that i am using has that problem fixed.

Offline jay209015

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Re: URestrict
« Reply #139 on: July 10, 2009, 07:01:39 PM »
Yes, you need to update to the latest revision.
An error only becomes a mistake when you refuse to correct it. --JFK

"And thus the downfall of the great ULX dynasty was wrought not by another dynasty, but the slow and steady deterioration of the leaders themselves, followed by the deprecation of the great knowledge they possessed." -Gmod, Chapter 28, verse 34 -- Stickly

Offline dougofborg

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Re: URestrict
« Reply #140 on: July 10, 2009, 07:36:06 PM »
Rev 25 is the latest, correct? Thats what im using. Am i supposed to access it some other way than typing urestrict into the console?

Offline jay209015

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Re: URestrict
« Reply #141 on: July 10, 2009, 08:30:55 PM »
No, check both your server and client console for errors.
An error only becomes a mistake when you refuse to correct it. --JFK

"And thus the downfall of the great ULX dynasty was wrought not by another dynasty, but the slow and steady deterioration of the leaders themselves, followed by the deprecation of the great knowledge they possessed." -Gmod, Chapter 28, verse 34 -- Stickly

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