Ulysses Stuff > Suggestions
Merge with ASSmod?
toaday:
Hey guys,
This is my first post, but I've been reading these forums forever. I own a server at gmod.itpwns.com and I've bounced back and forth between ASSMod and ULX. My new admins all love ASSMod, but it doesn't offer the functionality I need, so we use ULX.
Now to get down to the meat of my post: ULX Autocomplete in console = BIG WIN! But the GUI for ULX is severely lacking, IMO. The GUI for ASSMod is not only dynamic, it's also pretty. One thing that people have complained about with ULX is the fact that the bind isn't a + cvar that can be toggled with the press and release of a key.
My idea: Turn the menu into a menu similar to the ASSMod menu :-) Make it so when you press "binded key", the menu comes up, you can do what you want, and when you release the key, the menu goes away. That's how the Q and C menus work, and it works great for Gmod. I don't know how difficult this would be, but we would have absolutely no need for ASSMod if this one feature was added to ULX. Just my 2 cents :-) There's just so much clicking involved in using the menu on ULX.
Megiddo:
It would be really easy to do actually. :)
Any takers? It'd be a 5-line addon :P
JamminR:
I don't know the full commands, or our main panel name, but presume the logic would be along the lines...
if keypress == <key> then
menufuncion
else
close gui ULX.panel
end
Presume there'd have to be some error checking to make sure a command hadn't been pushed that already closed the menu. (X, or Cancel, Ok, etc)
toaday:
I have no idea what that means. Anyone care to help out an idiot and explain in a bit more detail? :-)
PowerHouse:
I would definitely purchase the mod if it were combined with assmod features. Even if Ulx just implemented some similar features of assmod without actually joining with assmod. ie the ease of restricting weapons,tool,entities. :) One versatile admin mod would be worth my donation.
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