General > Off-Topic

ULX Hacked?

<< < (6/7) > >>

Hardy:
Thanks. Only one problem still there - it's so much console spam messages, so i just have "reliable channel overflow" on all clients current playing. It's must be fixed...

spbogie:
If you have a copy of the spam script (get the names of the timers, and/or functions ), it should be a simple matter of writting your own clientside init script to the server which removes the timers responsible for generating the spam. You could then alert the client as well so they can remove the script.

jay209015:
Good thinking Spbogie :D

Hardy:
Is cl script start running right after client downloaded it?

jay209015:
Runs as soon as an infected player joins a server.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version