Ulysses Stuff > Suggestions

Alot

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Terminal58:
Ulib.SetMovement(Userid, Movement)
Ulib.SetSpecLock(Userid, Ent)
Ulib.SpawnNpc(Npc,Entname, NpcWeapon)
Ulib.NpcCommand(Npc, Command)
Ulib.Respawn(Userid) --- Death without losing points

And also a menu system would crave my satisfaction for human blood :). --Such as WSMenu

Megiddo:
Not sure what you mean by NpcCommand or SpecLock or SetMovement, but the rest should be doable. (your respawn idea is already covered by _PlayerRespawn()).

Also, what do you mean by a menu system? ULib already has a menu system.

fackelkind:
SetMovement should change the MOVE_TYPE of a player iI think ^^

Terminal58:
Spec Lock is spectator mode  but locks on to the ent it is spectating like in melon ball where you get free zoom I want to do that in my mod but locked in to the npc's angle.

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