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XGUI - Fully featured modular GUI for ULX! (Included with ULX v3.51 and SVN)

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krooks:
It turns out no command works on this guy named "[MS]xX|±Lo/\\/e\\/\\/ØlF±|Xx" unless I use his steam ID.
Is it possible he is using some client side anti-admin hack? Is that even possible? I've seen some lua hacks popping up lately, mostly wall hacks etc. and I know for a fact that he uses them.

JamminR:
Possible, but in this case, unlikely.
We've had challenges in the past working with usernames with lots of ascii in them.
That name definitely has a lot.
Thought we fixed all of them.
Several characters in his username actually convert to comment and escape sequences.

Are you able to perform commands through console, using autocomplete/quotes around his name? (ulx blah "<long ascii username>")
If so, XGUI may not be using quite the same text filters ulx uses in passing commands.
If not, we need to see if it's possible to improve ULX's filters.

Aaron113:
Let me know when you can help me track this issue I'm having.  I've tried several things and no success yet.

krooks:
"no targets found" in auto complete (same as xgui)

Stickly Man!:
@krooks

If possible, can you run "status" in your server console then copy/paste the players name from the console output to here? This is to make sure that we get the correct name as it appears via Steam and the Source Engine. I'll see if I can get some time soon to test the name and see what's going on.


@Aaron113

Are you talking about the errors from your last two posts in this thread? I'll try to get on steam maybe by thursday, but I've been horribly swamped with homework this week, so I can't guarantee anything right now. I'll give you a heads up as the week goes on.

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