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ULX ClearDecals - Clear all decals in the map.
JamminR:
In your ulx.concommand, you have ulx.ID_PLAYER_HELP ... might try ulx.ID_HELP
Like I said, not sure that will do it... just noticed that the ULX autocomplete function does an if/else depending on that setting versus ulx.ID_PLAYER_HELP
RynO-SauruS:
Oohh I see. I'm using the SVN version, you're referring to the non-SVN version.
The SVN version actually uses a different function, "ulx.command", and the non-SVN version uses "ulx.concommand".
I don't know what the argument does, the one that takes 'ulx.ID_PLAYER_HELP' or 'ulx.ID_HELP'.. I'll look in the SVN base.lua.
I actually don't know if the auto-complete works or not on the non-SVN version, but I know it doesn't on the SVN version.
Edit: Yeah, I see now the 'ulx.ID_PLAYER_HELP' etc. argument has to do with autocomplete..
I don't see anything in the 'ulx.command' function (not 'ulx.concommand') in the SVN that does anything about autocomplete.
So how do the fun commands get their autocomplete in the SVN? They use the same function in the exact same way from what I see and understand.
JamminR:
Oh. I thought you meant it wasn't showing in non-SVN because, I'm running SVN and it appears in my autocomplete fine.
Do you maybe have both of your versions in your addons/cleardecals/ulx/modules/<whatever> folder? That could be causing the issue.
I think our SVN still has traces of some of the old ulx commands. At least, when I search my ulx folder for ulx.concommand (the "release" ULX method), it finds base.lua.
RynO-SauruS:
Are you just starting a listen server with it?
I'm putting the SVN version on a SRCDS on my PC, and joining it with the same PC, and the command isn't in the auto-complete.
So, the new 'ulx.command' function will eventually replace the 'ulx.concommand' function? You refer to it as 'old'. :D
JamminR:
Single player, not even server.
I'll test ded/srcds at a later time. (Sorry, it's late, I'm tired)
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