Ulysses Stuff > Suggestions

Ban Menu revision request.

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mNote:
Take your time, Stickly Man. I'd like you to make the script as perfect and polished as possible, as not to create further issues. It sounds like the amount of work you're doing is starting to produce great results. Keep it up, and thanks for your trouble.

Stickly Man!:
No problem  8)

Everything's starting to turn out quite a bit smoother! I got all of the code fixed up for the new data receiving method (it has a progress bar to show you how much data has been sent!! ;D), and was able to get all of the bans showing up. Fun fact: DListViews do not like having 4,000+ items in them. Not only do you get < 15 fps, the whole menu literally explodes with graphics glitches! It was great fun! Anyways, so I'm going to do two things: 1) I'm going to have a completely seperate popup-window to show the source bans (and limit it to say 50 bans per 'page'), and 2) I'm going to add a filter to the main ban window where you can show/hide permabans. (I just got this done, actually)

Besides making the seperate ban window, there's one last major problem to fix (that's partly ULX's fault) before I can push an update. For some reason, with a very large ban file, something MAJORLY slows down-- to the point where you have to wait about 2 minutes before data even starts to send (only the first time though, if you try re-sending the data later it's no problem)

I'm pretty sure I can push the release sometime tomorrow (even if we don't get that last bug fixed-- you'll just have to wait a bit for the data to send until we can get it fixed, but everything else should work fine)

Stickly Man!:
Aannnd now school will be taking up most of my time for a while  :(

I'm going to double check and make sure that there aren't any major bugs in the code, then I'll send you a PM with my latest version. I think it has a couple unfinished things and just a couple of bugs (one of them being the wait 2 minutes before data starts sending thing), but other than that, it should be working fine.

JamminR:

--- Quote from: Stickly Man! on March 31, 2010, 01:40:11 PM ---<darn responsibility getting in way of hobby><stuff>
the wait 2 minutes before data starts sending thing), but other than that, it should be working fine.

--- End quote ---

I'd be curious to know if this was just an issue with the server side code actually taking that long to sort 4000+ bans, or if Garry's code has some issue that takes it that long unnaturally. (Or, are you using server side ULib lua commands which don't touch Garry's gmod lua?)

mNote:
At the moment, I have commented out every part of the ULX code that has banned_user.cfg in its line of text.

So far, it runs just fine and I am still able to permanently ban players off my server... sort of.

But, I would actually like a cleaner version of it since I had to break into the mod in order to modify it.

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