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Resource.lua not working

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Frrz:
Zomg, my life and my server. I get one thing working, another breaks.
Well, I'm so needy =-| I can't help it. Sorry to all you dedicated people who help peoples out.

Anyway.

Ok, I must of screwed something up. It was all working fine and dandy. And it suddenly stopped making people download things. I'm not sure when it started NOT working. I believe it was a Gmod update and after I updated my server. (Don't quote me on this). Idk if something happened and you have to change how the resource.lua is setup now?

Then again I'm not sure if it is the resource.lua that is messing this up. (is there anything that could possibly mess this up?)

Here is the resource.lua file.. yeah I know I could of used AddFile but I didn't feel like it.

I would post on facepunch, but like 62% of the people on facepunch are asses.....

Also, I know this isn't much to go on, if possibly some thing else is needed I'll post it.


--- Code: ---//
//
//
//Anime Model's

resource.AddSingleFile("models/player/NaluriPM.dx80.vtx")
resource.AddSingleFile("models/player/NaluriPM.dx90.vtx")
resource.AddSingleFile("models/player/naluripm.mdl")
resource.AddSingleFile("models/player/NaluriPM.phy")
resource.AddSingleFile("models/player/NaluriPM.sw.vtx")
resource.AddSingleFile("models/player/naluripm.vvd")
resource.AddSingleFile("models/player/solid_snake.dx80.vtx")
resource.AddSingleFile("models/player/solid_snake.dx90.vtx")
resource.AddSingleFile("models/player/solid_snake.mdl")
resource.AddSingleFile("models/player/solid_snake.phy")
resource.AddSingleFile("models/player/solid_snake.sw.vtx")
resource.AddSingleFile("models/player/solid_snake.vvd")
resource.AddSingleFile("models/player/miku.dx80.vtx")
resource.AddSingleFile("models/player/miku.dx90.vtx")
resource.AddSingleFile("models/player/miku.mdl")
resource.AddSingleFile("models/player/miku.phy")
resource.AddSingleFile("models/player/miku.sw.vtx")
resource.AddSingleFile("models/player/miku.vvd")
resource.AddSingleFile("models/player/boxopencigshib.dx80.vtx")
resource.AddSingleFile("models/player/boxopencigshib.dx90.vtx")
resource.AddSingleFile("models/player/boxopencigshib.mdl")
resource.AddSingleFile("models/player/boxopencigshib.phy")
resource.AddSingleFile("models/player/boxopencigshib.sw.vtx")
resource.AddSingleFile("models/player/boxopencigshib.vvd")
resource.AddSingleFile("models/player/boxopenshib.dx80.vtx")
resource.AddSingleFile("models/player/boxopenshib.dx90.vtx")
resource.AddSingleFile("models/player/boxopenshib.mdl")
resource.AddSingleFile("models/player/boxopenshib.phy")
resource.AddSingleFile("models/player/boxopenshib.sw.vtx")
resource.AddSingleFile("models/player/boxopenshib.vvd")
resource.AddSingleFile("models/player/closedboxshib.dx80.vtx")
resource.AddSingleFile("models/player/closedboxshib.dx90.vtx")
resource.AddSingleFile("models/player/closedboxshib.mdl")
resource.AddSingleFile("models/player/closedboxshib.phy")
resource.AddSingleFile("models/player/closedboxshib.sw.vtx")
resource.AddSingleFile("models/player/closedboxshib.vvd")
resource.AddSingleFile("models/player/cocn.dx80.vtx")
resource.AddSingleFile("models/player/cocn.dx90.vtx")
resource.AddSingleFile("models/player/cocn.mdl")
resource.AddSingleFile("models/player/cocn.phy")
resource.AddSingleFile("models/player/cocn.sw.vtx")
resource.AddSingleFile("models/player/cocn.vvd")
resource.AddSingleFile("models/player/emptyboxshib.dx80.vtx")
resource.AddSingleFile("models/player/emptyboxshib.dx90.vtx")
resource.AddSingleFile("models/player/emptyboxshib.mdl")
resource.AddSingleFile("models/player/emptyboxshib.phy")
resource.AddSingleFile("models/player/emptyboxshib.sw.vtx")
resource.AddSingleFile("models/player/emptyboxshib.vvd")
resource.AddSingleFile("models/player/oldcigshib.dx80.vtx")
resource.AddSingleFile("models/player/oldcigshib.dx90.vtx")
resource.AddSingleFile("models/player/oldcigshib.mdl")
resource.AddSingleFile("models/player/oldcigshib.phy")
resource.AddSingleFile("models/player/oldcigshib.sw.vtx")
resource.AddSingleFile("models/player/oldcigshib.vvd")
resource.AddSingleFile("models/player/phycignew.dx80.vtx")
resource.AddSingleFile("models/player/phycignew.dx90.vtx")
resource.AddSingleFile("models/player/phycignew.mdl")
resource.AddSingleFile("models/player/phycignew.phy")
resource.AddSingleFile("models/player/phycignew.sw.vtx")
resource.AddSingleFile("models/player/phycignew.vvd")
resource.AddSingleFile("models/player/phycigold.dx80.vtx")
resource.AddSingleFile("models/player/phycigold.dx90.vtx")
resource.AddSingleFile("models/player/phycigold.mdl")
resource.AddSingleFile("models/player/phycigold.phy")
resource.AddSingleFile("models/player/phycigold.sw.vtx")
resource.AddSingleFile("models/player/phycigold.vvd")
resource.AddSingleFile("models/player/pissedmeoff.dx80.vtx")
resource.AddSingleFile("models/player/pissedmeoff.dx90.vtx")
resource.AddFile("models/player/pissedmeoff.mdl")
resource.AddSingleFile("models/player/pissedmeoff.phy")
resource.AddSingleFile("models/player/pissedmeoff.sw.vtx")
resource.AddSingleFile("models/player/pissedmeoff.vvd")
     
//Anime Materials


function AddDir(dir) // recursively adds everything in a directory to be downloaded by client
local list = file.FindDir("../"..dir.."/*")
for _, fdir in pairs(list) do
if fdir != ".svn" then // don't spam people with useless .svn folders
AddDir(fdir)
end
end
 
for k,v in pairs(file.Find("../"..dir.."/*")) do
resource.AddFile(dir.."/"..v)
end
end
 
AddDir("materials/naluriv3")
AddDir("materials/models/humans/NYPD")
AddDir("models/humans/NYPD")
AddDir("models/player/suits")
AddDir("materials/models/player/slow")
AddDir("models/player/slow")
AddDir("materials/models/player/solid_snake")
AddDir("materials/models/player/hatsunemiku")
AddDir("materials/ipha")
AddDir("materials/jaanus")
AddDir("materials/katharsmodels/contraband")
AddDir("materials/katharsmodels/syringe_in")
AddDir("materials/katharsmodels/syringe_out")
AddDir("materials/models/player/drug")
AddDir("materials/models/player/druggg_mod")
AddDir("materials/models/player/shibboro")
AddDir("models/drug_mod")
AddDir("models/ipha)
AddDir("models/jaanus")
AddDir("models/katharsmodels/contraband/jointjes")
AddDir("models/katharsmodels/contraband/zak_wiet")
AddDir("models/katharsmodels/syringe_in")
AddDir("models/katharsmodels/syringe_out")
AddDir("models/weed")

--- End code ---

Megiddo:
Nothing jumps out at me as being wrong... no errors, I assume?

Frrz:
You are correct, no errors.

Well that's not completely true because, there is still the error that shows when your missing a model.
Though I presume your not talking about that error. =-P

Frrz:
Just to say, I tried reuploading everything from the server to the fastdownload. And to no avail =-(.

JamminR:
Just a very small thing to try...since the first Gmod update got pooled back because LuaJIT was causing trouble if using an 'old' Lua 5.0 'arg' variable...
Try changing your // comment lines to --
"--" is actually Lua's "Official" comment.
and
Try removing the ' from your "Models" category name.

I know, I know, may have worked fine before, but, Garry's updates seem to be tweaking odd things we're still slowing seeing trickle in.

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