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Author Topic: URS BETA - A Highly Customizeable Restriction System (or will be)  (Read 568327 times)

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Offline krooks

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Re: URS BETA - A Highly Customizeable Restriction System (or will be)
« Reply #45 on: June 24, 2011, 05:57:50 PM »
I hope to release the GUI soon.

wooo  ;D
My TTT server. Join the fun!

Offline Aaron113

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Re: URS BETA - A Highly Customizeable Restriction System (or will be)
« Reply #46 on: June 26, 2011, 11:50:54 AM »
Code: [Select]
Revision 9 Changelog:
 = Added GUI
 = Fixed (hopefully) all errors in all commands

Pictures of the GUI are shown in the previous page.  I will edit the OP when I have time.  Please do report any errors or bugs you may find.  I do plan on going over most of my code, for both the GUI and the commands, again soon.  I just wanted to get the GUI out and functioning.  There's bound to be errors I missed.

EDIT:  Also, if you want access to the menu you must give yourself access to the command xgui_urs.  Defaulted to Superadmins.
« Last Edit: June 26, 2011, 11:53:49 AM by Aaron113 »

Offline blackfire88

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Re: URS BETA - A Highly Customizeable Restriction System (or will be)
« Reply #47 on: June 28, 2011, 03:47:24 AM »
Um lol? I can add loadouts, but the "tools" button and all the other ones are grey, and none of the groups appear in loadouts. -.?

Offline Aaron113

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Re: URS BETA - A Highly Customizeable Restriction System (or will be)
« Reply #48 on: June 28, 2011, 10:44:42 AM »
In order to use the add button, you must selected a type (for restrictions and limits only).  This is required because it takes what you selected and runs it with the command.  For Loadouts you must add loadouts before groups will appear.  Is that some type of answer you were looking for?

As far as I can tell everything is working fine.  If you're having actual problems and it isn't just a misunderstanding, then supply the echo in your console when you type the command "ulx print all" and  give me any errors you have on your server or client.

Offline rintin

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Re: URS BETA - A Highly Customizeable Restriction System (or will be)
« Reply #49 on: June 28, 2011, 10:57:31 AM »
would it be possible to stop Restricted weapons from being picked up from the floor? people can spawn npc's holding the weapon and then kill them to get the weapon.

Offline Aaron113

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Re: URS BETA - A Highly Customizeable Restriction System (or will be)
« Reply #50 on: June 28, 2011, 11:14:51 AM »
would it be possible to stop Restricted weapons from being picked up from the floor? people can spawn npc's holding the weapon and then kill them to get the weapon.
As far as I'm aware, URS has nothing to do with that.  I'll take a look into it.
« Last Edit: June 28, 2011, 11:22:19 AM by Aaron113 »

Offline Aaron113

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Re: URS BETA - A Highly Customizeable Restriction System (or will be)
« Reply #51 on: June 28, 2011, 11:23:32 AM »
I just went in-game and tried it out.  I wasn't able to find any way.  Do you perhaps have another addon installed that would be restricting this?  If not, tell me how you restricted the swep or set the loadout.

Offline blackfire88

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Re: URS BETA - A Highly Customizeable Restriction System (or will be)
« Reply #52 on: June 28, 2011, 11:41:46 PM »
Sorry, but it didnt work. I mean the commands ( ulx restrict ) don't work, and the add loadout button is there, but once i change type to tools or props, ect. it fails
loadouts are only things that work. Could it be FPP doing it? or DarkRP?

Offline Aaron113

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Re: URS BETA - A Highly Customizeable Restriction System (or will be)
« Reply #53 on: June 29, 2011, 12:20:19 PM »
Mind supplying a link to where you got your DarkRP?

Offline Kabooms

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Re: URS BETA - A Highly Customizeable Restriction System (or will be)
« Reply #54 on: June 30, 2011, 08:25:20 PM »
Sorry, but it didnt work. I mean the commands ( ulx restrict ) don't work, and the add loadout button is there, but once i change type to tools or props, ect. it fails
loadouts are only things that work. Could it be FPP doing it? or DarkRP?

I have the same problem and its for our server aaron. If you join you can see the problem.

Offline Aaron113

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Re: URS BETA - A Highly Customizeable Restriction System (or will be)
« Reply #55 on: July 01, 2011, 12:51:25 PM »
Found the problem.  I am working on a fix and should be out either tonight or tomorrow.

Offline Aaron113

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Re: URS BETA - A Highly Customizeable Restriction System (or will be)
« Reply #56 on: July 01, 2011, 01:25:20 PM »
Code: [Select]
Revision 10 Change Log:
 = Fixed a problem with creating subtables

It was a problem caused by me when I started something, forgot about it, and didn't finish it.

Offline JamminR

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Re: URS BETA - A Highly Customizeable Restriction System (or will be)
« Reply #57 on: July 01, 2011, 07:45:50 PM »
started something, forgot about it, and didn't finish it.

"Up!" movie reference in 3..2..
SQUIRREL!
"Though a program be but three lines long, someday it will have to be maintained." -- The Tao of Programming

Offline Aaron113

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Re: URS BETA - A Highly Customizeable Restriction System (or will be)
« Reply #58 on: July 01, 2011, 11:35:46 PM »
"Up!" movie reference in 3..2..
SQUIRREL!
Haha, exactly!  Even made me laugh.  ;)

Offline blackfire88

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Re: URS BETA - A Highly Customizeable Restriction System (or will be)
« Reply #59 on: July 02, 2011, 02:49:51 PM »
Thanks man.