Ulysses Stuff > Releases

URS BETA - A Highly Customizeable Restriction System (or will be)

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LuaTenshi:

--- Quote from: ThatBum on July 07, 2011, 05:50:59 PM ---Yeah, I understand the "when it's done" approach, as long as it doesn't end up being vaporware. Anyway, it would be absolutely perfect if it was dupe-proof. It's easy to get around because it only blocks direct spawns and not people duping it or spawning it indirectly, like a SENT that spawns other SENTs. Thanks for the dedication.

--- End quote ---

If he makes people unable to pick up restricted weapons, they wont be able to use the duped ones, But about the SENTs I don't think people can use SENTs that are not on your server, how ever if you have used a duplicate of a restricted SENT/Prop and the SENT/Prop has spawned then this would be an issue that Aaron113 would need to look into.

blackfire88:
Here is a suggestion. Have it so you can restrict per-player as well. For example, give a certain player a toolgun without ranking them up.

Aaron113:

--- Quote from: blackfire88 on July 08, 2011, 06:57:20 PM ---Here is a suggestion. Have it so you can restrict per-player as well. For example, give a certain player a toolgun without ranking them up.

--- End quote ---
I'll add it to my todo.

Aaron113:
Ok, I have Advance Duplicator restrictions pretty much worked out and hope to push it out in the next revision.  There's going to be a new class of restrictions.  This will be used to block certain things spawned by the Advanced Duplicator that otherwise cannot be hooked into.  Such as a buttons, hoverballs, and even nukes.  I also plan to include weapon pickup restrictions and completed auto-completes for the GUI in the next revision (I forgot to remove what I had done of the auto-completes before my previous update).

Bambo:
Hey nice mod you've made however how would i go about restricting say... Expression 2?

When i try to restrict Expression 2 it separates them into the tool being Expression and the group being 2.

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