Author Topic: Unauthed Player  (Read 4515 times)

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Offline Renzo

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Unauthed Player
« on: July 30, 2011, 05:07:02 PM »
Well, when I go into a server that has ULX and I'm an admin or operator and I go into console and type in ulx then space it gives me...

[@ulib\shared\sh_ucl.lua:53] [ULIB] Unauthed player

Please help me, Renzo.

Offline Megiddo

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Re: Unauthed Player
« Reply #1 on: July 30, 2011, 05:23:27 PM »
Do you get any errors before this one in your client console? If you run the command, does it still work?
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Offline Renzo

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Re: Unauthed Player
« Reply #2 on: July 30, 2011, 05:53:11 PM »
Other than that, no.

Offline Megiddo

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Re: Unauthed Player
« Reply #3 on: July 30, 2011, 06:51:16 PM »
Please show us your full log, from when you first connect to the server.
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Offline Renzo

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Re: Unauthed Player
« Reply #4 on: July 30, 2011, 07:04:41 PM »
ERROR: Trying to derive entity sent_keypad_wire from non existant entity base_wire_entity!
ERROR: Trying to derive entity gmod_xqm_wire_hydraulic from non existant entity base_wire_entity!
Sending 467 'User Info' ConVars to server (cl_spewuserinfoconvars to see)
Scanning for downloaded fonts..
Reloading Particles..
Netchannel: failed reading message svc_UserMessage from 109.169.29.99:27015.
Welcome to |DG| Strict Half-life 2 Roleplay | City! We're playing rp_c18_v1. Enjoy your stay!
|DG Dev| Grammar Nazi Renzo has connected to the server.
RunConsoleCommand blocked - sent before player spawned (ZLib_Installed)
ULX version <SVN> unknown revision loaded.
KeyValues Error: RecursiveLoadFromBuffer:  got EOF instead of keyname in file models/sprayca2.mdl
mdlkeyvalue, (*prop_data*),
KeyValues Error: RecursiveLoadFromBuffer:  got EOF instead of keyname in file models/sprayca2.mdl
mdlkeyvalue, (*prop_data*),
KeyValues Error: RecursiveLoadFromBuffer:  got EOF instead of keyname in file models/sprayca2.mdl
mdlkeyvalue, (*prop_data*),
KeyValues Error: RecursiveLoadFromBuffer:  got EOF instead of keyname in file models/sprayca2.mdl
mdlkeyvalue, (*prop_data*),
Redownloading all lightmaps
This server uses WeatherMod v7!
ERROR: Hook 'ThinkForVoiceMute' tried to call a nil function!
Removing Hook 'ThinkForVoiceMute'

///////////////////////////////////////
//  ULX GUI -- Made by Stickly Man!  //
///////////////////////////////////////
// Loading GUI Modules...            //
//   bans.lua                        //
[@ulib\shared\sh_ucl.lua:53] [ULIB] Unauthed player
//   commands.lua                    //
//   groups.lua                      //
//   maps.lua                        //
//   settings.lua                    //
// Loading Setting Modules...        //
//   client.lua                      //
//   server.lua                      //
//   xgui.lua                        //
// Loading Gamemode Module(s)...     //
//   sandbox.lua                     //
//   No module found!                //
// Modules Loaded!                   //
///////////////////////////////////////

ERROR: Hook 'InitXGUI' Failed: [@ulib\shared\sh_ucl.lua:53] [ULIB] Unauthed player
Removing Hook 'InitXGUI'

Guessing the Remove of InitXGUI is the problem? If so how do I fix it?

Offline LuaTenshi

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Re: Unauthed Player
« Reply #5 on: July 30, 2011, 08:02:58 PM »
My guess is that you eather installed ULX incorrectly or that you did not get it from a legit source.

Quote
ULX version <SVN> unknown revision loaded.

Is shown, so it looks like you got it from a  non legit source.

The download link for ULX SVN is located here...

http://forums.ulyssesmod.net/index.php/topic,3092.0.html
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Offline Megiddo

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Re: Unauthed Player
« Reply #6 on: July 30, 2011, 09:13:30 PM »
You either have a lot of problems with your client or you're still not sharing your full log.

For comparison, here's my log:
Code: [Select]
Lua initialized (Lua 5.1)
You are running ULib version 2.41.
[ULIB] Loading SHARED module: ulx_init.lua
[ULX] Loading CLIENT module: motdmenu.lua
[ULX] Loading CLIENT module: uteam.lua
[ULX] Loading CLIENT module: xgui_client.lua
[ULX] Loading CLIENT module: xgui_helpers.lua
[ULX] Loading CLIENT module: xlib.lua
[ULX] Loading SHARED module: chat.lua
[ULX] Loading SHARED module: fun.lua
[ULX] Loading SHARED module: menus.lua
[ULX] Loading SHARED module: rcon.lua
[ULX] Loading SHARED module: teleport.lua
[ULX] Loading SHARED module: user.lua
[ULX] Loading SHARED module: userhelp.lua
[ULX] Loading SHARED module: util.lua
[ULX] Loading SHARED module: vote.lua
[ULIB] Loading SHARED module: ups_init.lua
Registering gamemode 'sandbox' derived from 'base'
Sending 273 'User Info' ConVars to server (cl_spewuserinfoconvars to see)
Scanning for downloaded fonts..
Reloading Particles..
Hey 'meg' - You're in the 'superadmin' group on this server.
Client "[ULX]Megiddo" spawned in server (192.168.0.142:27006)<STEAM_0:1:4566757>.
Welcome to Garry's Mod! We're playing gm_construct.
Redownloading all lightmaps
ULX version <SVN> revision 186 loaded.

///////////////////////////////////////
//  ULX GUI -- Made by Stickly Man!  //
///////////////////////////////////////
// Loading GUI Modules...            //
//   bans.lua                        //
//   commands.lua                    //
//   groups.lua                      //
//   maps.lua                        //
//   settings.lua                    //
// Loading Setting Modules...        //
//   client.lua                      //
//   server.lua                      //
// Loading Gamemode Module(s)...     //
//   sandbox.lua                     //
// Modules Loaded!                   //
///////////////////////////////////////
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Offline Renzo

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Re: Unauthed Player
« Reply #7 on: July 31, 2011, 08:44:38 AM »
Well when I go into singleplayer, it runs fine. If I go into multiplayer, it's screwed up.