Author Topic: ULX Ban Time  (Read 3477 times)

0 Members and 1 Guest are viewing this topic.

Offline TobyB

  • Newbie
  • *
  • Posts: 4
  • Karma: 0
ULX Ban Time
« on: May 23, 2012, 01:03:20 PM »
Hi i have a group called Moderator in ULX and I am looking to restrict their permissions to ban between 1minute and 2880 minutes (2days). However when i try the strings 1:2880,1-2880 or 1~2880 it doesn't work. I have even tried to use the console command but no luck.

Is there an easy fix/way to do this cause I don't want to have to add all the numbers in manually for obvious reasons.

Thanks
Toby

Offline Megiddo

  • Ulysses Team Member
  • Hero Member
  • *****
  • Posts: 6214
  • Karma: 394
  • Project Lead
Re: ULX Ban Time
« Reply #1 on: May 23, 2012, 02:34:30 PM »
This is a problem with the way we're handling ban time strings at the moment. We will fix this (it's near the top of our todo list), but we've been pretty busy with real-life things lately.
Experiencing God's grace one day at a time.

Offline TobyB

  • Newbie
  • *
  • Posts: 4
  • Karma: 0
Re: ULX Ban Time
« Reply #2 on: May 24, 2012, 05:51:57 AM »
Okay so no idea when this will be fixed im guessing

Offline JamminR

  • Ulysses Team Member
  • Hero Member
  • *****
  • Posts: 8096
  • Karma: 390
  • Sertafide Ulysses Jenius
    • Team Ulysses [ULib/ULX, other fine releases]
Re: ULX Ban Time
« Reply #3 on: May 24, 2012, 12:45:02 PM »
Right.
In SVN, could be this weekend, could be next month, could be, but hopefully not as I think we're better than this, next year.
Sorry you're having to deal with the bug.
"Though a program be but three lines long, someday it will have to be maintained." -- The Tao of Programming

Offline TobyB

  • Newbie
  • *
  • Posts: 4
  • Karma: 0
Re: ULX Ban Time
« Reply #4 on: May 31, 2012, 10:04:24 AM »
any idea when this is yet?

Offline MrPresident

  • Ulysses Team Member
  • Hero Member
  • *****
  • Posts: 2728
  • Karma: 430
    • |G4P| Gman4President
Re: ULX Ban Time
« Reply #5 on: May 31, 2012, 04:11:16 PM »
See JamminR's post above...

Offline TobyB

  • Newbie
  • *
  • Posts: 4
  • Karma: 0
Re: ULX Ban Time
« Reply #6 on: June 01, 2012, 02:56:08 AM »
See JamminR's post above...

I saw it thats why im asking any idea when yet?

Offline JamminR

  • Ulysses Team Member
  • Hero Member
  • *****
  • Posts: 8096
  • Karma: 390
  • Sertafide Ulysses Jenius
    • Team Ulysses [ULib/ULX, other fine releases]
Re: ULX Ban Time
« Reply #7 on: June 01, 2012, 01:31:58 PM »
could be this weekend, could be next month, could be, but hopefully not as I think we're better than this, next year.
There, fixed for you, in relation to time I posted and what I know now.

Seriously though, we're not purposely being smarmy...we really don't know when any of us might find time to invest in correcting this particular bug.
« Last Edit: June 01, 2012, 01:34:26 PM by JamminR »
"Though a program be but three lines long, someday it will have to be maintained." -- The Tao of Programming

Offline Megiddo

  • Ulysses Team Member
  • Hero Member
  • *****
  • Posts: 6214
  • Karma: 394
  • Project Lead
Re: ULX Ban Time
« Reply #8 on: June 01, 2012, 06:03:01 PM »
I've been working on projects and papers non-stop for a week now! Come on, give us time!
Experiencing God's grace one day at a time.

Offline Megiddo

  • Ulysses Team Member
  • Hero Member
  • *****
  • Posts: 6214
  • Karma: 394
  • Project Lead
Re: ULX Ban Time
« Reply #9 on: August 01, 2012, 05:41:10 PM »
Okay, we've got it fixed in the latest SVN. It just takes time for our schedules to align and for us to have time. :)
Experiencing God's grace one day at a time.