General > Developers Corner

How would you add extra 'Global' targets

<< < (2/2)

iSnipeu:

--- Quote from: Megiddo on July 30, 2012, 03:59:22 PM ---iSnipeu, you don't need to explicitly handle the "not" cases, that is "!#" and "!^". This is already being handled in the functions automagically. You only need to code the positive logic. :)

--- End quote ---

Fixed it, I completely forgot about that.

Megiddo:

--- Quote from: JamminR on July 30, 2012, 08:49:32 PM ---Meg, would our functions specifically target non-alive players though?


--- End quote ---

It's a general case to inverse the selection. The set operation is just (all players) - (positive selection) within the bounds of who you're allowed to target.

Navigation

[0] Message Index

[*] Previous page

Go to full version