Author Topic: [@ulib\shared\sh_ucl.lua:53] [ULIB] Unauthed player - Please help?  (Read 3344 times)

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Offline Weapon317

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[@ulib\shared\sh_ucl.lua:53] [ULIB] Unauthed player - Please help?
« on: September 26, 2012, 11:49:21 PM »
I have been using ULX for quite a while now in my gameservers. It always worked fine but recently I started to get more and more frequent issues with " [@ulib\shared\sh_ucl.lua:53] [ULIB] Unauthed player "

I have reinstalled ULX and ULib several times from the data map and addons. I use the SVN version, I never had problems though. And I dont think its a addon conflict since it always worked fine. After the ULX reinstall I connect to the server, then I dont get the errors. Then when I reconnect to the server, I get them.

First I get this:

ERROR: Hook 'XGUI_GetKeyboardFocus' Failed: [@ulx\modules\cl\xgui_helpers.lua:41] bad argument #1 to 'HasParent' (Panel expected, got nil)
Removing Hook 'XGUI_GetKeyboardFocus'
ERROR: Hook 'XGUI_LoseKeyboardFocus' Failed: [@ulx\modules\cl\xgui_helpers.lua:51] bad argument #1 to 'HasParent' (Panel expected, got nil)
Removing Hook 'XGUI_LoseKeyboardFocus'
[

Then when I do in console like eg. ulx armor then I get spammed with every key I type " [@ulib\shared\sh_ucl.lua:53] [ULIB] Unauthed player "

Startup log:

Lua initialized (Lua 5.1)
You are running ULib version 2.43.
[ULIB] Loading SHARED module: ulx_init.lua
[ULX] Loading CLIENT module: motdmenu.lua
[ULX] Loading CLIENT module: uteam.lua
[ULX] Loading CLIENT module: xgui_client.lua
[ULX] Loading CLIENT module: xgui_helpers.lua
[ULX] Loading CLIENT module: xlib.lua
[ULX] Loading SHARED module: chat.lua
[ULX] Loading SHARED module: cleardecals_svn.lua
Warning: <ulx command>:logString() was called, this function is being phased out!
[ULX] Loading SHARED module: fun.lua
[ULX] Loading SHARED module: menus.lua
[ULX] Loading SHARED module: rcon.lua
[ULX] Loading SHARED module: teleport.lua
[ULX] Loading SHARED module: user.lua
[ULX] Loading SHARED module: userhelp.lua
[ULX] Loading SHARED module: util.lua
[ULX] Loading SHARED module: vote.lua
Registering gamemode 'Sandbox' derived from 'base'

Note: I do not have any custom addons or anything for ULX.

Thanks in advance!

Offline Megiddo

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Re: [@ulib\shared\sh_ucl.lua:53] [ULIB] Unauthed player - Please help?
« Reply #1 on: September 27, 2012, 09:34:10 AM »
Are you getting this error purely client side or is it showing up on the server as well? If client side, do your other users experience the same problem?
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Offline Weapon317

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Re: [@ulib\shared\sh_ucl.lua:53] [ULIB] Unauthed player - Please help?
« Reply #2 on: September 27, 2012, 10:15:30 AM »
Are you getting this error purely client side or is it showing up on the server as well? If client side, do your other users experience the same problem?

Other admins get this aswell, they reconnect to the server they get the same error and lost their admin status.

Offline Megiddo

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Re: [@ulib\shared\sh_ucl.lua:53] [ULIB] Unauthed player - Please help?
« Reply #3 on: September 27, 2012, 12:34:48 PM »
Are you getting this error purely client side or is it showing up on the server as well?
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Offline Weapon317

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Re: [@ulib\shared\sh_ucl.lua:53] [ULIB] Unauthed player - Please help?
« Reply #4 on: September 27, 2012, 04:13:31 PM »
Are you getting this error purely client side or is it showing up on the server as well?

I think its client side since the errors does not log in the lua_log_sv.

Edit: I think I fixed it by downloading the stable version of ULX and ULib, not the SVN one. Just a heads up: The SVN also says "Unknown Version" might want to look into it? I did not had the errors when I reconnected and made a guy admin. So yeah, pretty much fixed for now. Hope it stays this way.

Edit 2: Nope, it broke again :|
« Last Edit: September 27, 2012, 06:23:30 PM by Weapon317 »

Offline JamminR

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Re: [@ulib\shared\sh_ucl.lua:53] [ULIB] Unauthed player - Please help?
« Reply #5 on: September 27, 2012, 08:33:50 PM »
We've seen this error pop up a few times over the past three years.
I thought it had been wiped out.
Here's some things I remember that various folks have done to fix.
1) Make sure your using OUR svn link (ulyssesmod.net) - I've seen some hosting providers offer SVN of our releases have OLD code.
2) Try removing ULX and ULib addon folders from your local machine.
3) Try removing ALL local client addons if #2 doesn't work.
4) Use PAC (player accessory something addon, hats, etc), any version, anywhere? We've seen it cause lots of trouble (not sure it was this error though)
5) Try clearing out your local lua cache folder ; usually c:\<steam path>\garrysmod\cache\<delete all in here> <--- joining servers will again take a while, but if caches have become corrupt with different versions of ULib/ULX, could be causing issue
6) Use FastDL? Tried clearing out/reuploading your cache lately.
Last but not least, and other ideas may spring up... after #3, go ahead and try removing all server addons but ULib ULX.
It's a  pain, I know, but after removing all, restarting server, reuploading cache if fast dl...hopefully will determine its a conflict not in our code.
7) Are you playing on a legitimate copy over internet? Or using some private lan tool that tries to act as internet?

ALSO, if you know how, search (using your tool of choice) inside all  your lua files for "UniqueID" - all besides ULX and ULib.
I'm betting another mod is overwriting it. Our code iuses ply:UniqueID, and other than non-legit or non-internet games, would probably be another bit of code wiping it out (including Gmod itself, maybe).
« Last Edit: September 27, 2012, 08:40:53 PM by JamminR »
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Offline Weapon317

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Re: [@ulib\shared\sh_ucl.lua:53] [ULIB] Unauthed player - Please help?
« Reply #6 on: September 28, 2012, 03:01:37 AM »
I use OpenAura, a roleplaying framework if you dont know what it is. I have deleted all settings from it, reinstalled ULX and ULib (Removed what was inside of the data map) and it seems to hold now. It might was something in OpenAura, causing it to break everytime. I restarted the server a couple times now and reconnected to it, I did not had the errors. So I guess I can call it that its fixed. I dont use PAC. But I know that AuraWatch (OpenAura's admin and management system) used to conflict with ULX but I know how to keep those two separate from eatchother. Thanks for the help afterall, great support as always :D. Keep up the good work and I hope to see soon a GMod13 version of ULX for my community servers and its new roleplay framework.
« Last Edit: September 28, 2012, 03:04:59 AM by Weapon317 »