Author Topic: Organizing plugins for GM12 and GM13  (Read 1843 times)

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Offline LuaTenshi

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Organizing plugins for GM12 and GM13
« on: November 26, 2012, 10:59:01 PM »
I think that there should be a new category for Garry's Mod 12 plugins that currently don't support GM13, so that people don't get confused.

I have seen a few posts saying that the GM12 plugins are not working for GM13, so I think it would be better if the plugins where organized a bit more so people know what currently works and what needs to be edited so it may work.
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Offline JamminR

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Re: Organizing plugins for GM12 and GM13
« Reply #1 on: November 27, 2012, 02:31:56 PM »
I've considered it, just not found and taken time to do it.
I'm sure the rest of the team probably has had even less time.

We'd love more folks to use intelligence in the mean time; read the release date of the original post, read the last few posts of a release to see if anything has been updated, THEN decide to try it or not and realizing that if it's not newer than October 2012, then it's a good chance it won't work.

If someone would at least like to make a single post in response to this topic where they link to the first page of all releases that have been updated, by us or otherwise, to work in GM13, that would be swell (and serve as a temporary location for us to point folks 'here's what we know works right now' until we find time to come and do the moves.

What it might look like

Code used to make above.
Code: [Select]
[list]
[li][b]Releases that have known GM13 updates[/b] (you may need hunt through any posts after October 2012..some are done by other community members than the original author)[/li]
[li][b]UClip[/b] - [url=http://forums.ulyssesmod.net/index.php/topic,1080.0.html]A Noclip alternative[/url][/li]
[li][b]UnoLimited[/b] - [url=http://forums.ulyssesmod.net/index.php/topic,3864.msg13595.html]Allow groups different prop limits[/url][/li]
[li][b]name[/b] - [url=http://releaseurl]Title/short description[/url][/li]
[/list]
"Though a program be but three lines long, someday it will have to be maintained." -- The Tao of Programming