Ulysses Stuff > Releases
Sourcebans & ULX/ULib
centran:
Ahh yes... another critical step I failed to mention.
You need the mysqloo module which can be found here http://www.facepunch.com/showthread.php?t=1220537
Windows
Linux
You need to place the mysqloo module in your /lua/bin/ folder
You will also need libMySQL installed wherever you scrds_run file is... linux in the orangebox folder, windows in Steam/steamapps/steam_username/garrysmod
Windows
Linux
Mors Quaedam:
Okay, I've done a crapload of fixes (as you also forgot the gatekeeper), but !sban won't put bans onto the SourceBans database.
Dat empty banlist:
Anyway, I've found the working gatekeeper lua for gmod 13. Place it in srcds/orangebox/garrysmod/lua/includes/modules:
--- Code: ---gatekeeper={}
local spawning={}
gameevent.Listen("player_connect")
gameevent.Listen("player_disconnect")
function gatekeeper.Drop(userid, reason)
game.ConsoleCommand(string.format("kickid %d %s\n",userid,reason:gsub(';|\n','')))
end
function gatekeeper.GetNumClients()
local active=#player.GetAll()
return {spawning=#spawning, active=active, total=#spawning+active}
end
function gatekeeper.GetUserByAddress(addr)
for k,v in pairs(player.GetAll()) do
if(v:IPAddress()==addr) then
return v:UserID()
end
end
end
hook.Add("player_connect", "GateKeeper", function(data)
local ret=hook.Call("PlayerPasswordAuth", GAMEMODE, data.name, "", data.networkid, data.address)
print(ret)
if(type(ret)=="string") then
gatekeeper.Drop(data.userid, ret)
return
elseif(type(ret)=="boolean") then
if(ret) then
gatekeeper.Drop(data.userid, "Bad Password")
return
end
end
table.insert(spawning, data.userid)
end)
hook.Add("player_disconnect", "GateKeeper", function(data)
for k,v in pairs(spawning) do
if(data.userid==v) then
table.remove(spawning, k)
break
end
end
end)
hook.Add("PlayerInitialSpawn", "GateKeeper", function(ply)
for k,v in pairs(spawning) do
if(ply:UserID()==v) then
table.remove(spawning, k)
break
end
end
end)
function gatekeeper.DropAllClients(reason)
for k,v in pairs(spawning) do
gatekeeper.Drop(v, reason)
end
for k,v in pairs(player.GetAll()) do
gatekeeper.Drop(v, reason)
end
end
--- End code ---
centran:
can you confirm that sourcebans is being loaded properly? you should see it load the admin list in console/logs.
you should also be able to run sm_csay in your game console to verify the admin list was set up and you are in it.
Is there any console/log errors when you try to ban someone?
thegtz:
--- Quote from: centran on December 09, 2012, 05:02:03 PM ---Don't use it. You don't need it.
Replace line 25 of sourcebans.lua with this
--- Code: -----require("gatekeeper");
--- End code ---
--- End quote ---
Thanks. Seems to be working perfectly now.
Mors Quaedam:
Worked for about a minute, after installing SB module on other two gmod servers, all 3 servers (and the TF2 server) stopped contacting the MySQL server and can no longer sm_rehash.
Edit: Never mind, I fixed it.
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