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AAFK V_3.1 : Anti-AFK system for Garry's Mod

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H3llGhost:
Hello everyone,

I am a little bit confused about this thread.

--- Quote from: MrPresident on August 19, 2014, 05:38:29 PM ---So, does the newest version work or not? :P

I'm all kinds of confused.

--- End quote ---
The newest version is 3.1, the version of the download of OP is 3.0. Is that right?
Because there is a post from Mr. P which indicates that there is change in gmod.


--- Quote from: MrPresident on August 19, 2014, 03:12:15 PM ---The latest gmod update did change the way entities are handled. I'll have to take a look. Thanks for the error. It helps.

--- End quote ---

But there is no edit of the OP and no post with release notes about a new version.
So what is the actual version? :)

Furthermore is there the possibility to get access on a public source repository for your plugin for example to share pull requests and so on?
I have found https://github.com/aaronhatton/TTT/tree/master/addons/ULX_AFK, but the last change is from Feb. 2013.

Another improvement would be the ability to inject another command before kicking like moving the person to spectator. In general a configuration/hook to register an ULX command like fspec (http://forums.ulyssesmod.net/index.php?topic=7437.0) would be great.

A last question:
How long is your script? Regarding this post the script is "very" long and my script file is only about 190 lines:

--- Quote from: chaoswolf on August 19, 2014, 07:46:57 AM ---heres the error message, server didn't like this at all!

[ERROR] lua/autorun/aafk.lua:375: Tried to use a NULL entity!
    1.GetAnges - [C]:-1
       2.unknown lua/autorun/aafk.lua:375

getting similar errors for lua/ulx/modules/sh directory as well, therefore thusly, I conclude said file is broken kind sir. (puff puff)

--- End quote ---

Thanks in advance!

ChaosWolf:
Lemme break this down,

I had the wrong file, and a mistake on my part. At the time I was sure I had the right one, but checking again it turned out I had incidentally mistaken the old file, thinking it was the new one. you see, I had both in the same folder. The 3.0 update made at said date functions perfectly well.

- 3.1 however is just a slight touch up regarding how the echo is worded when displayed in chat.

- In regards to your other point, MrPresident; he's right in saying the download in the OP is infact 3.0 and not the updated 3.1

- No the script is not over 300 lines long, trust me.

In summery
 3.0 works, I'm just and idiot.

 3.1 is in fact NOT in the OP's download, as it should be, and probably wanna take a look at that.

 My console read the same script and looped somehow, potentially doubling the Read All size of the script, almost like a "ok this didn't work let's try again just incase... oh it still didn't work, okay error message." or it could simply be a lua error code. my knowledge is still limited as to the specifications of lua and how it functions.

H3llGhost:
Thank for your fast reply.

So in general 3.1 doesn't provide any new features or similar.
I hope there is interest to extend from Mr. P to handle feedback and feature requests.

ChaosWolf:
Oh rest assured he will see this thread, and it is highly likely he may take notice to the 3.0 download in the PO and replace it with the 3.1

and yes, the only difference between 3.0 and 3.1 is the way the ply.notify is worded.

MrPresident:
The version in the OP is 3.1.
I just forgot to change the addon.txt, which is deprecated now anyway.

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