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Author Topic: Player Chat Tags [2.58v]  (Read 377566 times)

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Offline Bite That Apple

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Player Chat Tags [2.58v]
« on: April 11, 2013, 06:55:26 PM »
Chat Tags with manage version!

This plugin will put chat tags in your chat. Whenever you speak, dead or team chat it does it all

Please Keep Note:
If you like this addon, I would really appreciate a "Compliment" Karma which is located next to my name. That's how I know you care :)
There are two versions of this addon. The first one is for sandbox, and if it works on other gamemodes then you will not need the other version called "manage_chat_tags.zip". The manager version of this addon is for gamemodes that don't work correctly, like "DarkRP", or "TTT". Please read the instructions for the manage version.
Disclaimer: The managed version was originally made by TyGuy, and his original post can be found here: http://facepunch.com/showthread.php?t=1244672, along with his ulx forum account here: http://forums.ulyssesmod.net/index.php?action=profile;u=7784
You must be registered and logged in the ulx forum to see the download link which is found under the preview image

Requirements:
Ability to Talk

HOW TO USE:
Just talk

MANAGE VERSION INSTRUCTIONS: You will not need to look at this if you have the automatic version for sandbox
Disclaimer: The managed version was originally made by TyGuy, and his original post can be found here: http://facepunch.com/showthread.php?t=1244672, along with his ulx forum account here: http://forums.ulyssesmod.net/index.php?action=profile;u=7784
In the manage version of this addon, you will need to open up the 'cl_tag.lua' file. In that file will contain a code like this
Code: [Select]
local Tags =
{
--Group    --Tag     --Color
{"admin", "ADMIN", Color(0, 0, 255, 255) },
{"superadmin", "SUPERADMIN", Color(255, 0, 0, 255) },
{"owner", "OWNER", Color(0, 255, 0, 255) },
}
It's pretty simple, and easy to understand, so just follow closely and you will have your server chat tags working for your gamemode.

The first word (admin) in the line is the group that the tags will be based off. The second word (ADMIN) is what will be seen by players when they talk. The third and last word (Color(0, 0, 255, 255)) is the color of the second word and your name when speaking.
Code: [Select]
{"admin", "ADMIN", Color(0, 0, 255, 255) },
So as an example. If I was in the group admin in ulx, and then I was to speak, everyone would see "ADMIN| Apple: I AM TALKING". So just set all three of those words accordingly to how you want/like. If you want to add more chat tags, just copy one of your codes and place it ABOVE THE PREVIOUS ONE (THIS IS REALLY IMPORTANT), never on the bottom of the last tag. So do it like this:.
Code: [Select]
local Tags =
{
--Group    --Tag     --Color
{"GROUP", "GROUPCHATTAG", Color(0, 0, 0, 255) },
{"admin", "ADMIN", Color(0, 0, 255, 255) },
{"superadmin", "SUPERADMIN", Color(255, 0, 0, 255) },
{"owner", "OWNER", Color(0, 255, 0, 255) },
}

FEATURES:
  • When dead, it puts the *DEAD* sign next to your chat now.
  • When you use team chat, it now tells everyone on your team when you're using it by putting a [TEAM] tag next to your name

TO-DO-LIST:
N/A

KNOWN BUGS:
If you're stupid with the manual one, then there will be issues.


Preview:




777 Godly Number


Reset counter for downloads :( - Feb 3, 2015


DOWNLOAD LINK BELOW
You must be registered and logged in the ulx forum to see the download link which is found under the preview image
« Last Edit: April 28, 2015, 11:28:19 AM by Bite That Apple »
Quote from: John F. Kennedy 1963
A man may die, nations may rise and fall, but an idea lives on.

Offline JamminR

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Re: Player Chat Tags 2.0
« Reply #1 on: April 14, 2013, 03:10:27 PM »
There isn't a download link

Look below the large image, there's a link there above the signature line. It only appears for registered users.
As this is your first post, I presume you looked while you weren't logged in/registered.
"Though a program be but three lines long, someday it will have to be maintained." -- The Tao of Programming

Offline AngelofDarkness

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Re: Player Chat Tags 2.0
« Reply #2 on: May 03, 2013, 09:48:02 AM »
All mine shows is terroist and spectator in TTT

Offline Bite That Apple

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Re: Player Chat Tags 2.0
« Reply #3 on: May 07, 2013, 08:58:47 PM »
All mine shows is terroist and spectator in TTT

Yeah, I don't know the deal with TTT, or DarkRP. This addon is really only for servers on Garry's Mod default Sandbox. I guess because of the way Team.GetAll(or w/e it is, forgot) is setup on TTT, it takes priority over ULX team names.
Quote from: John F. Kennedy 1963
A man may die, nations may rise and fall, but an idea lives on.

Offline fbto4

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Re: Player Chat Tags 2.0
« Reply #4 on: May 20, 2013, 10:29:36 AM »
Doesn't works right, I See the chat twice in my darkrp
I say Hi:
(Name): Hi
ADMIN: (Name): Hi
It's annoying, fix!

Offline Bite That Apple

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Re: Player Chat Tags 2.0
« Reply #5 on: May 20, 2013, 10:31:54 AM »
It's not really for darkrp, idk why it does that. Maybe someone e?se can help you.
Quote from: John F. Kennedy 1963
A man may die, nations may rise and fall, but an idea lives on.

Offline SatoshiAaron

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Re: Player Chat Tags 2.0
« Reply #6 on: June 06, 2013, 11:50:34 PM »
Is there a way you can make it for example: Prisoners are Red name color and Blue is Guards name color "(VIP) ImAwesome: Hey Guys!"

Offline Bite That Apple

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Re: Player Chat Tags 2.0
« Reply #7 on: June 07, 2013, 02:23:59 PM »
Is there a way you can make it for example: Prisoners are Red name color and Blue is Guards name color "(VIP) ImAwesome: Hey Guys!"


Umm yes, but I don't really work on garry's mod or lua anymore after SteamPipe.
Quote from: John F. Kennedy 1963
A man may die, nations may rise and fall, but an idea lives on.

Offline Megiddo

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Re: Player Chat Tags 2.0
« Reply #8 on: June 10, 2013, 02:00:17 PM »

Umm yes, but I don't really work on garry's mod or lua anymore after SteamPipe.

Why?
Experiencing God's grace one day at a time.

Offline Bite That Apple

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Re: Player Chat Tags 2.0
« Reply #9 on: June 10, 2013, 10:39:55 PM »
Why?

Ugh... long story short. I spent like two days trying to find out how to mount other games to Garry's Mod, and I still haven't found out how to get it to work. So it pissed me off, and I gave up on Garry's Mod. I mean it's not really something big to "rage quit" off Garry's Mod, but eh... garry fixes the mounting system, I'll come back.
Quote from: John F. Kennedy 1963
A man may die, nations may rise and fall, but an idea lives on.

Offline Decicus

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Re: Player Chat Tags 2.0
« Reply #10 on: June 13, 2013, 12:37:46 PM »
Hey, chaos. Have you tried this?: http://wiki.garrysmod.com/page/Mounting_Content_on_a_DS

Seems to have worked for a TTT server I'm working on.
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Offline Bite That Apple

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Re: Player Chat Tags 2.0
« Reply #11 on: June 13, 2013, 01:05:32 PM »
Well I was talking more about single player. I understand how multiplayer works, but singleplayer is still showing up as I don't own them, when I try to mount them on the loading screen
Quote from: John F. Kennedy 1963
A man may die, nations may rise and fall, but an idea lives on.

Offline lynx

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Re: Player Chat Tags 2.0
« Reply #12 on: June 18, 2013, 07:43:29 PM »
Well I was talking more about single player. I understand how multiplayer works, but singleplayer is still showing up as I don't own them, when I try to mount them on the loading screen
For CSS and TF2 run the games. For the episodes right click, go to properties, go to betas, and enable steampipe betas.

Offline eagle9er9er

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Re: Player Chat Tags 2.0
« Reply #13 on: June 24, 2013, 04:13:48 PM »
I don't undertstand how to edit this. It doesn't seem as simple as the other Chat tags was....

Offline Bite That Apple

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Re: Player Chat Tags 2.0
« Reply #14 on: June 24, 2013, 05:31:11 PM »
I don't undertstand how to edit this. It doesn't seem as simple as the other Chat tags was....

What part do you want to edit it, and I can assist you on it.
Quote from: John F. Kennedy 1963
A man may die, nations may rise and fall, but an idea lives on.