Well, ok, many might not recognize him. But WE do.
CONGRATULATIONS Megiddo!! You got props in a changelog for Garry's Mod Ded Server Release 10.
[Change] Disabled player drowning
[Change] Can now modify the 'strength' of hoverballs
[Change] CS Weapon changes
[Change] Added emitter STOOL
[Fixed] Dedicated Servers not mounting mods/addons
[Fixed] "Joining Server" console spam when joining a server
[Fixed] Antlion Guard crashes
[Fixed] Weapons sometimes appearing not to fire in multiplayer
[Fixed] Lamps not being added to Cleanup
[Fixed] Lamp spawning crash
[Fixed] Vehicles menu not being filled when loading a save
[Fixed] Not being able to change hoverball settings after creation
[Fixed] Max 255 ConVar crash after installing mods
[Fixed] Draworder oddities with dynamite, thrusters etc
[Lua] Fixed Super-DoF swallowing GUIMousePressed and GUIMouseReleased hooks
[Lua] Fixed table.ToString (Andy)
[Lua] Fixed incorrect defines in markup/text_align (Andy)
[Lua] Added PlayerSpawnedNPC hook (Andy)
[Lua] SWEPs can now control their sway and bob
[Lua] SWEP.DrawCrosshair bool now works
[Lua] STOOLs now added to the spawn menu dynamically
[Lua] Fixed concat'd number inaccuracy (thanks Megiddo)
[Lua] Changed the way SENT's render group is handled
[Lua] Added panel:GetValue() (returns string in TextEntry)
I'm about to go test and see if I'm still running version 2.90000000000 of ULX