Ulysses Stuff > Suggestions
Kick then idban
Eccid:
So, there seems to be a "tool" out there that blocks ulx from banning someone. I use the global bans plugin which uses gatekeeper, so for these people I have to kick them, then ban their id before they rejoin. Is it possible to have a command that kicks someone, then bans their id with the specified reason?
JamminR:
You(we) could reasonably easily add a kick command to banid, much like ban kicks players also.
It would require some extra checking to make sure the steamid is actively connected, but could still be done.
However, I'm more interested in any information you could relay to us at teamulysses @ ulyssesmod.net (links, discussions, etc) that you've seen of this "tool".
Eccid:
The only information i have right now is two incidents of someone being banned, but still joining the server. This most recent was two players on my server that were an issue, and when I banned them while they were connected, nothing happened (using both console and xgui commands). As long as I kicked them, then banned their id, they couldn't rejoin though, I assume because of gatekeeper.
jackg904:
I've had that happen before on my servers, it's generally a rapid-name changer. Basically they've got something that automates their steam name changes to every few seconds(or half a second depending), and takes names of players in the server they are connected to, and applies them. It makes it pretty hard to ban these people as the name is changing so often that whenever you type the clients name or select it from the menu, it has already changed and the command doesn't go through.
Megiddo:
XGUI (but not necessarily console) is immune to name changers, and ULib bans by steamid. I don't really see how a client side tool could block this...
In fact, your suggestion of kicking then banning is what ULib already does.
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