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ULX playsound wont work in script.

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BlackSanta:
Hi,

I have made a script that plays a sound using ULX playsound when 2 players are left alive. However, it does not play the sound. There are no LUA errors, everything is where its supposed to be. I just don't know whats wrong. Anybody out there that can help me?

Here is the script:

function checkAlive(ply)
        if ply:Alive(2) then //Returns Boolean
        duel()
        end   
 
function duel()
  RunConsoleCommand( "ulx", "playsound", "1v1.mp3" )
end
       
end



Thanks guys.

Megiddo:
Any errors in server or client consoles?

BlackSanta:
None at all, thats whats confusing me.

Megiddo:
Do you have anything that actually calls CheckAlive?

BlackSanta:
Hmmm, I do not believe I do, let me try fixing it and get back to you.

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