Author Topic: !strip <player>  (Read 11127 times)

0 Members and 2 Guests are viewing this topic.

Offline MrPresident

  • Ulysses Team Member
  • Hero Member
  • *****
  • Posts: 2728
  • Karma: 430
    • |G4P| Gman4President
Re: !strip <player>
« Reply #15 on: September 27, 2013, 11:04:53 PM »
Necroposting! This thread is over 6 years old.

The too many errors thing means you're receiving client-side errors and the server is set to boot. Have the server operator (maybe this is you) set: sv_kickerrornum 0

Now you should be able to see the errors without being kicked.

Offline Megiddo

  • Ulysses Team Member
  • Hero Member
  • *****
  • Posts: 6214
  • Karma: 394
  • Project Lead
Re: !strip <player>
« Reply #16 on: September 28, 2013, 05:56:25 AM »
Wow, this thread takes me back.

If you're expecting code from six years ago to still work today, you are sadly mistaken. But the larger issue here is that "ulx strip" is already included by default. What are you trying to do exactly?
Experiencing God's grace one day at a time.

Offline JamminR

  • Ulysses Team Member
  • Hero Member
  • *****
  • Posts: 8096
  • Karma: 390
  • Sertafide Ulysses Jenius
    • Team Ulysses [ULib/ULX, other fine releases]
Re: !strip <player>
« Reply #17 on: September 28, 2013, 02:46:38 PM »
This topic was last discussed/posted in 2007.
What megiddo said, it's now included? why edit it?
"Though a program be but three lines long, someday it will have to be maintained." -- The Tao of Programming