Ulysses
Welcome,
Guest
. Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Home
Help
Search
Login
Register
Ulysses
»
Ulysses Stuff
»
Suggestions
»
!strip <player>
« previous
next »
Print
Pages:
1
[
2
]
Go Down
Author
Topic: !strip <player> (Read 10884 times)
0 Members and 1 Guest are viewing this topic.
MrPresident
Ulysses Team Member
Hero Member
Posts: 2728
Karma: 430
Re: !strip <player>
«
Reply #15 on:
September 27, 2013, 11:04:53 PM »
Necroposting! This thread is over 6 years old.
The too many errors thing means you're receiving client-side errors and the server is set to boot. Have the server operator (maybe this is you) set: sv_kickerrornum 0
Now you should be able to see the errors without being kicked.
Logged
Megiddo
Ulysses Team Member
Hero Member
Posts: 6214
Karma: 394
Project Lead
Re: !strip <player>
«
Reply #16 on:
September 28, 2013, 05:56:25 AM »
Wow, this thread takes me back.
If you're expecting code from six years ago to still work today, you are sadly mistaken. But the larger issue here is that "ulx strip" is already included by default. What are you trying to do exactly?
Logged
Experiencing God's grace one day at a time.
JamminR
Ulysses Team Member
Hero Member
Posts: 8096
Karma: 390
Sertafide Ulysses Jenius
Re: !strip <player>
«
Reply #17 on:
September 28, 2013, 02:46:38 PM »
This topic was last discussed/posted in
2007
.
What megiddo said, it's now included? why edit it?
Logged
"Though a program be but three lines long, someday it will have to be maintained." -- The Tao of Programming
Print
Pages:
1
[
2
]
Go Up
« previous
next »
Ulysses
»
Ulysses Stuff
»
Suggestions
»
!strip <player>