General > Developers Corner
Request for a Rebuilt CMD
JamminR:
I'm extremely novice any any of the train code effects/physics, but from my memory from years ago, the train would purposely pass through everything/anyone 'but' the player it was launched at.
This allowed it to spawn mid-building, and not injure 'innocent' players.
No idea how that was done. I imagine if you tied physics to it, you'd have to make it intelligent to noclip through everything except for the player, and maybe world underneath it.
LuaTenshi:
--- Quote from: JamminR on September 29, 2013, 04:16:40 PM ---I'm extremely novice any any of the train code effects/physics, but from my memory from years ago, the train would purposely pass through everything/anyone 'but' the player it was launched at.
This allowed it to spawn mid-building, and not injure 'innocent' players.
No idea how that was done. I imagine if you tied physics to it, you'd have to make it intelligent to noclip through everything except for the player, and maybe world underneath it.
--- End quote ---
I guess then constantly setting the trains position to make it look like its flying at a player instead of actually flinging it would work.
PatPeter:
This !train**** command does not work either. Does anyone have a working version?
Neku:
The original does work. It just doesn't remove the train.
BobTheDuck69:
Me and a few buds are redoing the command ill see if i can help c:
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