Ulysses Stuff > Releases
UnoLimited - Change spawn limits per user group
nexbr:
UnoLimited v2.5.2 is based on the old UnoLimited v2.3 by JamminR and other contributors.
Features
[*] Change Limits of ragdolls, props, effects, vehicles, NPCs and SENTs per User Group.
[*] Fresh Code: I made a total code rewrite on the UnoLimited.
[*] XGUI Powered: Now using XGUI for Limits management.
[*] Access Flag: Allow which users can manage UnoLimited (UnoLimited -> unolimited manager).
[*] Fully functional with Garry's Mod 13.
[*] New Github Repository: You can download, add issues / bug reports and etc.
[*] Garry's Mod 13 Workshop Ready.
[*] Updates on the Fly: If you change any limits on XGUI, everybody will receive the new limits instantly, no need restart server.
[/list]
New XGUI Interface:
Download Now: From Github or From Steam Workshop
For historical release, see archived release; http://forums.ulyssesmod.net/index.php/topic,3864.0.html
bobcat4848:
Can you do this with non-dedicated servers with a host?
nexbr:
--- Quote from: bobcat4848 on March 15, 2013, 09:33:08 PM ---Can you do this with non-dedicated servers with a host?
--- End quote ---
I think it works with SinglePlayer or Listen Servers, never tested.
JamminR:
--- Quote from: nexbr on March 15, 2013, 09:42:58 PM ---I think it works with SinglePlayer or Listen Servers, never tested.
--- End quote ---
Unless Gm13 changed, single player doesn't have limits. Guess garry figured you're limited by your hardware.
No idea what a listen server would do.
JamminR:
Though I think it was mentioned in the original release thread a few times, if you're using this on a non-Sandbox server, the gamemode you use will likely have some type of prop control and/or conflict with this.
UNoLimited was intended for Sandbox Build servers... your gamemode mileage may vary.
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