General > Developers Corner
Certain groups aren't kicked for lua errors?
Eccid:
Is there a way to set this up? We're using tommynators damagelog for TTT, and it's still in beta and has some issues. From time to time it will spam lua errors crashing admins who access it, and I don't like having sv_kickerrornum set to 0 for everyone.
Neku:
Not sure, perhaps you can edit the Lua kicking to make an acception for that group.
Cobalt:
Why in the world would you not set sv_kickerrornum to 0!?
Neku:
--- Quote from: Cobalt77 on December 29, 2013, 03:14:25 PM ---Why in the world would you not set sv_kickerrornum to 0!?
--- End quote ---
Actually, why don't you want it set to 0?
It'd pretty much solve the lua kicks.
Eccid:
--- Quote from: Cobalt77 on December 29, 2013, 03:14:25 PM ---Why in the world would you not set sv_kickerrornum to 0!?
--- End quote ---
Incentive for me to fix errors :P
It's also a good way to get people to actually report errors to me. They'll ignore the pop-up, but complain when they get kicked.
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