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Is there a way to stop the end round music from playing outside the client? As in which you switch out from the game to another window, the music still plays when it hits end round.
This is a problem with anyone who joins the server. Whenever you leave the client, you can't hear what other people are saying or any game sounds, as it should be. However, for some reason, the end round music still plays loud and clear.
[ERROR] addons/customcommands/lua/ulx/modules/sh/endroundmusic.lua:168: attempt to index local 'toPlay' (a nil value) 1. fn - addons/customcommands/lua/ulx/modules/sh/endroundmusic.lua:168 2. Call - addons/ulib/lua/ulib/shared/hook.lua:179 3. EndRound - gamemodes/terrortown/gamemode/init.lua:799 4. unknown - gamemodes/terrortown/gamemode/init.lua:321Timer Failed! [winchecker][@gamemodes/terrortown/gamemode/init.lua (line 367)]
does this addon support sound clips you have on your server?
This script will stream music from any .mp3 URL source, whether it be .mp3s hosted on your webserver, or a link you found on mp3skull.
Do youtube urls work?
Has to be a http://blah/blah.mp3 file link URL.This is not a youtube player.