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Leave Message on Server that Displays to a joining Steam ID?

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Megiddo:

--- Quote from: Decicus on January 17, 2014, 06:41:28 AM ---Alright, I fixed the first error, it was a mistake on my end. I've edited the code for that error to not show.
However, I'm having an issue with util.SetPData. I don't know if it's my server, or if it's something else, but apparently that is "a nil value". So for any "GLua professionals", please help me.

--- End quote ---

What is the problem exactly?

Decicus:

--- Quote from: Megiddo on January 17, 2014, 04:59:37 PM ---What is the problem exactly?

--- End quote ---
It doesn't save the data at all and errors me out.
I tried making a simple test script where the Steam ID and message were already fixed (static), it still errored me out.
The code is pretty much what I put above.

The error:

--- Code: ---attempt to call field 'SetPData' (a nil value)
--- End code ---

Megiddo:
Are you calling module() in the file where you're using SetPData?

Decicus:

--- Quote from: Megiddo on January 18, 2014, 06:30:57 AM ---Are you calling module() in the file where you're using SetPData?

--- End quote ---
I didn't know that was necessary.

Megiddo:
No, it's not. I was just trying to get an idea of what may be wrong.

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