General > Developers Corner
How to restrict ENTITIES and WEAPONS?
Cobalt:
--- Quote from: Samg381 on February 25, 2014, 03:59:48 AM ---I do not want to use URS for a variety of reasons, predominantly the inability to change the message that appears when an entity has been blocked.
I'm not going to change the URS blocked message because I use it for other entities.
I would like to lua code. Not URS. If I wanted to URS I would have already done so. There is nothing you can say to make me think otherwise.
I'm looking for a lua code that is compatible with Garry's Mod 13 that will block entities and weapons via ULX ranks.
--- End quote ---
Hey there's this cool addon called URS, don't know if you have heard of it but you might want to check it out. It's exactly what you need and you can even change the message that appears when you try to spawn an entity.
Eccid:
--- Quote from: Cobalt on February 25, 2014, 02:21:41 PM ---Hey there's this cool addon called URS, don't know if you have heard of it but you might want to check it out. It's exactly what you need and you can even change the message that appears when you try to spawn an entity.
--- End quote ---
This guy knows what's up.
JamminR:
Just to be clear Samg, most of us aren't asking you to USE URS.
We're suggesting you review the code in URS to see how it ticks.
Overall, it uses the same hooks and checks for ULib groups any other code would.
Best way to learn...by example.
Neku:
tl;dr Download URS. Do not use. Look at code.
lampman13:
--- Quote from: JamminR on February 25, 2014, 07:12:35 PM ---Just to be clear Samg, most of us aren't asking you to USE URS.
We're suggesting you review the code in URS to see how it ticks.
Overall, it uses the same hooks and checks for ULib groups any other code would.
Best way to learn...by example.
--- End quote ---
And by doing it yourself(meaning you cant learn by watching you can only learn by doin) :P
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