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How to restrict ENTITIES and WEAPONS?
JamminR:
--- Quote ---on the planet. It is known.
--- End quote ---
Virtual Planets in your self-made gamemodes don't count!
Sam,
This Swep Hook you posted for SWEPS should work, as long as it's running on the server.
--- Code: ---function DenySWEPs(ply, class)
if not ply:IsUserGroup("donator") then
ply:ChatPrint("You must be a donator to use this item!")
return false
end
end
hook.Add("PlayerSpawnSWEP", "DenySWEPs", DenySWEPs)
--- End code ---
What do you not understand about it?
What doesn't work about it?
Samg381:
Well, I placed it in the code and it had no effect whatsoever. Not sure what the issue is.
However, I have found a workaround and I am no longer in need of a quick solution.
Although a universal Entity/Swep User restrict code would be handy, I might just forget it.
lampman13:
can you tell me your work around please?
Samg381:
Sure.
I opened the URS configuration "urs_server.lua", and made a custom code on line 8.
It pretty much makes any user who spawns a donator+ weapon get a "You need to buy donator" message,
and everyone who is already a donator get the message "This entity is restricted for your group".
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