Ulysses Stuff > Releases
AWarn2 - Advanced Warning Module
MrPresident:
TTT Might be overriding how lua handles player deaths. In this case, the module wouldn't work.
I don't play or do code for TTT, so I can't help you past this. I'm sorry. Maybe someone who works with TTT could help you get the module working.
It would go in the Awarn2 modules folder though as it would need to be loaded after awarn2.
Norwegian:
Yeah, it is in the modules folder.
Anyways, thank you for your assistance so far. I'll either try resolving this myself somehow or I'll see if I can't get the assistance of a TTT Coder.
Bryantdl7:
I'm still able to change the warn settings even with a group that doesn't have the awarn_options permission as you can see in the screenshot.
Bryantdl7:
Another thing I'm running in to, when I try and change the values for how many warns it takes for a kick, and how many warns for a ban, the values I choose will default back to their original numbers.
MrPresident:
The values get stored in the sv.db file. I've not been able to reproduce the defaulting issue that some people have. The only things I can think of are maybe you don't have folder permissions set up properly to save to the sv.db file or maybe your sv.db file is corrupt.
It'll only go to default values if it can't read custom values from the database file.
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